Everyone Wins (Not Really) - Cedh Gameplay - Urza Vs Omnath Vs Brago Vs Kumena thumbnail Blurred backdrop thumbnail
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Everyone Wins (Not Really) - Cedh Gameplay - Urza Vs Omnath Vs Brago Vs Kumena

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Urza, Lord High Artificer

    Urza, Lord High Artificer

    Control the board with Stacks pieces such as Winter Orb or Static Orb while breaking parity with the commander. The ultimate goal is to generate infinite Mana to win the game.

  • Kumena, Tyrant of Orazca

    Kumena, Tyrant of Orazca

    A Simic good stuff list aiming to use Murfolk synergies to generate a fleet of powerful creatures and interaction, with the ultimate goal of comboing with Isochron Scepter for infinite mana and untaps.

  • Brago, King Eternal

    Brago, King Eternal

    Uses Brago's ability to reset Mana rocks and give card advantage by abusing ETB effects. It's a slow, grindy deck aiming for late game, utilizing an infinite combo with Stonic Res as a win condition.

  • Omnath, Locus of All

    Omnath, Locus of All

    A five-color ramp deck that funnels unused Mana into an early Peer into the Abyss. If worse comes to worse, it simply acts as an extra card advantage engine.

Gameplay Insights

  • 1

    Gabe's Urza deck generated a significant amount of mana and control due to the commander's abilities.

  • 2

    Jordan's Omnath ramp deck was able to quickly build up resources, allowing for powerful plays.

  • 3

    Fernando's Brago deck and Hidden's Kumena deck were loaded with counters and interaction, keeping the game balanced and engaging.

  • 4

    The game was decided by a key interaction involving a Maelstrom Pulse targeting Urza, which was then phased out with a March of the Mist.

Notable Cards

  • Urza, Lord High Artificer

    Urza, Lord High Artificer

  • Kumena, Tyrant of Orazca

    Kumena, Tyrant of Orazca

  • Brago, King Eternal

    Brago, King Eternal

  • Omnath, Locus of All

    Omnath, Locus of All

  • Isochron Scepter

    Isochron Scepter

  • Maelstrom Pulse

    Maelstrom Pulse

Gameplay Summary

The game started with Gabe wielding his Urza, Lord High Artificer deck, aiming to control the board with Stacks pieces and aiming for infinite Mana for the win.

Hidden played Kumena, Tyrant of Orazca, a Simic good stuff list with the ultimate goal of comboing with isochron dramatic scepter for infinite mana and untaps.

Fernando commanded Brago, King Eternal, an Azorious artifact control list that uses Brago's ability to reset mana rocks and give card advantage.

Jordan played Omnath, Locus of All, a five-color ramp deck.

The game was marked with intense interactions and strategic plays.

Gabe's Urza deck was able to generate a significant amount of mana and control, while Jordan's Omnath ramp deck quickly built up resources.

However, Fernando's Brago deck and Hidden's Kumena deck were loaded with counters, keeping the game balanced.

The game was eventually decided by a key interaction involving a Maelstrom Pulse targeting Urza, which was then phased out with a March of the Mist.

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