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Quest for the Best Duel Commander Deck Ever - Grand Finals

Cardmarket - Magic


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Raffine, Scheming Seer

    Raffine, Scheming Seer

    A flexible deck that adapts between aggressive, midrange, and control styles by leveraging Raffine's ability to draw and discard cards, growing her power and gaining incremental advantage. It pressures opponents while maintaining card selection and disruption.

  • Kess, Dissident Mage

    Kess, Dissident Mage

    A control and value deck focused on spell recursion using Kess’s ability to cast instants and sorceries from the graveyard, combined with Lutri to copy spells. It controls the board with counters and removal, then aims to chain extra turns to close out the game.

Gameplay Insights

  • 1

    Using Man-o'-War to tap down a key aggressive creature early to delay opponent’s pressure was crucial in maintaining tempo.

  • 2

    The interaction between Remand and Force of Will was leveraged cleverly to counter and redraw spells, effectively nullifying opponent’s key removal.

  • 3

    Casting Liliana of the Veil introduced high disruption through discard and creature sacrifice, forcing both players to carefully plan their board development.

  • 4

    Seasoned Dungeoneer’s initiative mechanic provided incremental card advantage and land selection, pressuring the opponent to respond to the growing advantage.

  • 5

    The necessity to manage mana carefully when dealing with creatures with ward and protection forced suboptimal plays, highlighting the importance of resource management in tight control matchups.

  • 6

    Kess’s recursion combined with Lutri’s spell copying created a potential infinite extra turn loop, emphasizing the need for timely removal and counters to stop the combo before it could be established.

Notable Cards

  • Raffine, Scheming Seer

    Raffine, Scheming Seer

  • Kess, Dissident Mage

    Kess, Dissident Mage

  • Lutri, the Spellchaser

    Lutri, the Spellchaser

  • Liliana of the Veil

    Liliana of the Veil

  • Force of Will

    Force of Will

  • Remand

    Remand

  • Swords to Plowshares

    Swords to Plowshares

  • Seasoned Dungeoneer

    Seasoned Dungeoneer

  • Dark Petition

    Dark Petition

Gameplay Summary

The final match of the Duel Commander tournament featured a head-to-head between two top-tier blue-based decks piloted by the same player, creating an intense mirror match scenario.

On one side, Raffine, Scheming Seer led a versatile, adaptive deck that could shift between aggressive, control, and midrange strategies, relying heavily on Raffine’s ability to draw and discard cards to grow her power and generate value.

On the other side, Kess, Dissident Mage was paired with Lutri to maximize spell recursion and value, aiming to control the board with counterspells and removal, then lock opponents out by chaining extra turns for a lethal attack.

The game started with early board development and carefully timed counters, showcasing the importance of protecting key creatures and managing mana efficiently under pressure from opposing removal and counters. A pivotal turning point came when Liliana of the Veil was fetched and cast, introducing significant disruption via discard and creature sacrifice effects that challenged both decks’ board states.

Raffine's ability to pressure via combat and card advantage was met by Kess’s persistent recursion and control elements, including force of will and remand interactions that complicated straightforward plays.

The use of initiative from Seasoned Dungeoneer added another layer of incremental advantage, forcing players to balance aggression with tempo.

Throughout the match, both decks demonstrated their hallmark strengths: Raffine’s flexible pressure and value engine, and Kess’s potent spell recursion and control lock.

The outcome hinged on navigating these complex interactions and timing key spells to maintain board presence and card advantage.

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