Deck Strategies
Zimone, Mystery Unraveler
Max's deck aimed to draw cards whenever opponents ramped and control the board with various enchantments.
Aminatou, Veil Piercer
Felix's deck focused on manifesting and flipping creatures with landfall triggers and Aminatou's abilities.
Kona, Rescue Beastie
Marie's deck used Kona's abilities to exile cards from graveyards and generate Survivor triggers, while ramping and creating a strong creature presence.
Niko, Light of Hope
Seb's deck created and flickered shard tokens with Niko, aiming to overwhelm opponents with sheer numbers.
Gameplay Insights
- 1
Max managed to draw numerous cards off opponent's ramp spells due to Mystic Remora.
- 2
The board wipe with Farwell by Max significantly disrupted the creature strategies of the other players.
- 3
Felix's strategy of manifesting and flipping creatures using Aminatou and landfall triggers was a unique and effective way of generating advantage.
- 4
Marie's usage of Kona to generate Survivor triggers helped keep a consistent board presence despite multiple board wipes.
- 5
Seb's strategy of creating and flickering shard tokens with Niko could have overwhelmed opponents if not checked.
Notable Cards
Mystic Remora
Court of Grace
Ghostly Prison
Authority of the Consuls
Hornet Queen
Trail of Mystery
Conjurer's Closet
Summary
The game began with all the players setting up their mana bases and drawing cards from ramp spells. Max used his Zimone, Mystery Unraveler's ability to draw cards whenever opponents ramped. Marie used her Kona, Rescue Beastie's ability to exile cards from graveyards and generate Survivor triggers. Felix used his Aminatou, Veil Piercer's Paranormal Analyst to manifest cards from his library, while Seb's Niko, Light of Hope created shard tokens. The game took a decisive turn when Max cast a board wipe with Farwell, clearing the board of all creatures. Marie fought back with a recast of Kona and a Hornet Queen. Felix, with his Zimone, heavily utilized landfall triggers and manifested creatures to put pressure on his opponents. Seb used Niko to create and flicker shard tokens. Near the end, Max enforced control with multiple copies of Court of Grace, Ghostly Prison, and Authority of the Consuls, but the game was cut short before a clear winner could be determined.