Deck Strategies
Erebos, God of the Dead
Leverages black mana ramp to draw cards and control the board with powerful spells and creatures, aiming to outvalue opponents through life manipulation and mass removal.
Maelstrom Wanderer
Utilizes cascade to cheat out big creatures quickly, focusing on a dragon tribal theme and tempo plays to overwhelm opponents.
Jhoira, Weatherlight Captain
Combines artifact-based ramp and card draw with a mill subtheme, disrupting opponents' libraries while fueling her own combo potential.
Michiko Konda, Truth Seeker
Focuses on white enchantments and recursion to control the board, using creatures like Sun Titan to bring back key permanents and maintain defensive pressure.
Gameplay Insights
- 1
Erebos player used Magus of the Coffers and Cabal Coffers to generate large amounts of black mana, enabling casting of high-impact spells like Decree of Pain and Lord of the Void.
- 2
Maelstrom Wanderer’s cascade triggers were pivotal in accelerating board presence by pulling out creatures like Bell-Bells Portal and Kodama's Reach, enabling ramp and card draw.
- 3
Michiko’s use of Sun Titan to recur True Believer and other key permanents helped maintain board control against aggressive tactics.
- 4
Jhoira’s mill strategy, supported by Codex Shredder and Keening Stone, effectively pressured opponents’ libraries while also fueling artifact synergies.
- 5
Worse Fears was used strategically to take control of another player’s turn, shifting momentum and board state.
- 6
The interaction of mass milling (via Manic Scribe and Keening Stone) with recursion and control elements created multiple layers of resource denial and advantage.
Notable Cards
Decree of Pain
Magus of the Coffers
Cabal Coffers
Lord of the Void
Maelstrom Wanderer
Kodama's Reach
Sun Titan
Ghostly Prison
Codex Shredder
Steel Hellkite
Altar of the Brood
Summary
The game began with all four players establishing their early board states and ramping mana. Erebos focused on generating black mana and card advantage through cards like Magus of the Coffers and Cabal Coffers, enabling powerful plays such as casting Decree of Pain and Lord of the Void. Maelstrom Wanderer utilized cascades to drop impactful creatures like Bell-Bells Portal and Kodama's Reach, applying pressure with dragons and value creatures. Michiko Konda aimed to control the board with white enchantments and recursion via Sun Titan, while also leveraging defensive tools like Ghostly Prison. Jhoira's deck showed a mill subtheme, using cards like Codex Shredder and Keening Stone to mill opponents heavily and generate value from spellcasting and artifacts.