Deck Strategies
Daretti, Scrap Savant
Artifact-based ramp and value engine using card draw from sacrificing artifacts, leveraging cards like Ancient Tomb and Buried Ruin to accelerate mana and maintain board control with artifacts like Clock of Omens and Contagion Engine.
Erebos, God of the Dead
Control and resource denial with a focus on land drops and card advantage through sacrificing lands for cards, using planeswalkers and removal to slow opponents and maintain board presence.
Saskia the Unyielding
Aggressive combat-focused deck leveraging goad effects to force opponents to attack each other, combined with lifelink and token generation to apply pressure and gain incremental life advantage.
Ghave, Guru of Spores
Token generation and sacrifice synergy deck that creates value through producing servos and other tokens, then sacrificing them for benefits such as life drain and board control, using creatures like Zulaport Cutthroat and Forgotten Ancient.
Gameplay Insights
- 1
Using Mindslaver combined with artifact ramp allowed Pat to effectively control opponents' turns and manipulate the game state to his advantage.
- 2
Corbin's use of Saskia's goad ability forced opponents into unfavorable combat blocks, increasing pressure on multiple fronts.
- 3
Skyler's sacrifice synergies with Ghave's tokens, including sacrificing Elspeth tokens to Aston's Altar and using Zulaport Cutthroat, created a steady stream of value and incremental damage.
- 4
Pat's Wheel of Fortune reset hands, disrupting opponents' plans and refueling his own strategy.
- 5
Casting Song of the Dryads to enchant and neutralize Ankleshanker prevented a potentially lethal attack, showing timely removal choices.
- 6
Erebos's player utilized Liliana of the Dark Realms effectively both for ramping swamp lands and drawing cards, maintaining card advantage in a grindy game.
Notable Cards
Ancient Tomb
Buried Ruin
Mindslaver
Wheel of Fortune
Kitchen Finks
Zulaport Cutthroat
Song of the Dryads
Contagion Engine
Clock of Omens
Elspeth, Knight-Errant
Summary
The game featured a four-player Commander match with Daretti, Scrap Savant; Erebos, God of the Dead; Saskia the Unyielding; and Ghave, Guru of Spores. The early game was marked by ramping and board development, with players establishing their mana bases and deploying key creatures and planeswalkers. Corbin on Saskia applied early pressure with aggressive creatures and goad effects, while Pat on Daretti utilized artifact synergies, including Ancient Tomb and Buried Ruin, to accelerate his game plan. Skyler on Ghave focused on token production and sacrifice outlets, generating value through creatures like Kitchen Finks and Zulaport Cutthroat. The Erebos player prioritized land drops and control elements, using cards like Liliana of the Dark Realms and Aerboast's Return to maintain board presence and card advantage. A significant turning point occurred when Pat used Mindslaver combined with artifact ramp and control tools to manipulate opponents' turns, gaining a strategic advantage. Corbin's Saskia deck leveraged goad and lifelink to pressure opponents, while Skyler's Ghave deck capitalized on tokens and sacrifice synergies to maintain board control. The game featured key interactions such as Pat casting Wheel of Fortune to reset hands, Skyler using Song of the Dryads to neutralize threats, and multiple sacrifice and recursion plays from Ghave. Damage was dealt strategically, with Saskia's ability forcing opponents to take damage from multiple attackers, and Erebos's control elements slowing down other players. Ultimately, the match revolved around artifact synergy, token swarm strategies, and combat-focused damage distribution with players leveraging their commanders' unique abilities to control the pace and aim for victory.