Deck Strategies
Street Urchin
The deck revolves around the interaction between Erinis and Street Urchin. The plan is to sacrifice value creatures to build up the land count while using the death touch ability of Erinis to control the board. The win condition is through big creatures or burn spells.
Valduk, Keeper of the Flame
The game plan of this deck is simple - equip Valduk with cheap auras and equipment, then attack with multiple 3/1 elementals. The deck relies heavily on the speed and power of Valduk.
Queza, Augur of Agonies
The Queza deck focuses on using draw-discard effects to control the game state. The win condition lies in draining the opponent's life totals through incremental damage.
Danitha Capashen, Paragon
This deck exploits the synergy of auras and equipment with Danitha's cost-reducing ability. The game plan is to get additional draws and win through combat damage, while gaining life through lifelink.
Gameplay Insights
- 1
Erinis' death touch ability in combination with Street Urchin provided a strong control element to the game.
- 2
Valduk's ability to generate multiple 3/1 elementals with haste posed a serious threat to the opponents.
- 3
Queza's consistent draw-discard effects allowed for a steady control over the game state.
- 4
Danitha's lifelink and cost reduction for auras and equipment provided a solid defense and a steady build-up of resources.
Notable Cards
Erinis, Gloom Stalker
Valduk, Keeper of the Flame
Queza, Augur of Agonies
Danitha Capashen, Paragon
Street Urchin
Creeping Bloodsucker
Reckless Impulse
Summary
The game kickstarted with each player deploying their commanders and setting up their board states. Erinis with Street Urchin and Queza hit the ground running with early aggressive plays, causing a lot of pressure on the board. Danitha kept a low profile in the early stages but managed to maintain a healthy life total with the help of lifelink and cheap equipment. Valduk, on the other hand, was more focused on building up a formidable board presence with cheap auras and equipment. As the game progressed, the board state became more complex with numerous interactions and strategies coming into play. The match was marked by numerous swings in tempo, with each player trying to establish their dominance on the board.