Deck & Commander Strategies

The Necrobloom
Focus on generating zombie tokens using Field of the Dead and related effects to overwhelm opponents, while draining life through token triggers.

Shanna, Purifying Blade
Utilize lifegain synergies with soul sisters and card draw to build a resilient board and outvalue opponents over time.

Sigurd, Jarl of Ravensthorpe
Leverage sagas and keyword abilities like vigilance and lifelink to boost creatures, manipulate counters, and maintain board control.

Shiko and Narset, Unified
Cast multiple spells per turn and copy them to generate card advantage and enhance spell-based interactions and disruption.
Gameplay Insights
- 1
Sigurd’s manipulation of lore counters on sagas to accelerate triggers and grow creatures created significant board pressure early in the game.
- 2
The Necrobloom player’s Cabal Profiteer doubled token output and inflicted life loss on opponents, synergizing effectively with the zombie token strategy.
- 3
Shiko and Narset’s ability to copy the second spell cast each turn allowed for potent spell-slinging combos and card advantage generation.
- 4
Interaction sequences involving instant-speed removal spells like Swords to Plowshares and Path to Exile demonstrated tactical depth and timing considerations.
- 5
Players utilized lifegain triggers not only as a defense mechanism but also to fuel card draw and other advantageous effects, showcasing synergy exploitation.
Notable Cards
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Field of the Dead
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Soul Warden
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Garnet, Princess of Alexandria
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Song of Freyalise
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Feather of Flight
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Swords to Plowshares
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Path to Exile
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Birds of Paradise
Gameplay Summary
The game began with all four players developing their boards with lands and early creatures that reflected their commanders’ themes.
The Necrobloom player focused heavily on generating zombie tokens through Field of the Dead synergies and other token-producing effects, aiming to overwhelm opponents with a swarm.
Shanna’s deck leaned into lifegain and soul sisters, accumulating incremental advantages through life gain triggers and card draw.
Sigurd’s deck utilized sagas and keywords like vigilance and lifelink, manipulating lore counters to grow creatures and control the flow of the game.
Shiko and Narset’s strategy revolved around casting multiple spells per turn and copying them for additional value, enabling a powerful spell-slinging approach. Key moments included Sigurd’s aggressive use of sagas and his ability to add plus-one counters on attack, which pressured opponents early on.
The Necrobloom player made a significant impact by deploying Cabal Profiteer, which doubled token production and drained opponents’ life simultaneously, synergizing well with the zombie swarm plan.
Meanwhile, Shiko and Narset capitalized on their ability to copy spells, generating card advantage and disruption.
The interplay between lifegain, token creation, and saga manipulation created a dynamic board state with shifting tempo and threats.
The game also featured combat tricks and interaction such as casting Feather of Flight to boost Sigurd and a sequence involving a Swords to Plowshares and Path to Exile response that showcased the players’ tactical decision-making.
Ultimately, the game revolved around managing life totals, board presence, and maximizing commanders’ unique abilities to outpace opponents.



































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