Deck Strategies
Myra the Magnificent
Utilizes imprinting extra turn spells on Attractions to create pseudo-infinite turn loops, enabling repeated actions and overwhelming opponents with incremental advantage and lock pieces.
Glarb, Calamity's Augur
Manipulates the top of the library with surveil and top-deck manipulation to assemble powerful combos involving Hermit Druid or Thassa's Oracle, aiming to win through deck depletion or combo finishers.
Teshar, Ancestor's Apostle
Focuses on artifact recursion and synergy to generate infinite mana or card draw through artifact loops, using those resources to combo off and close the game.
Rograkh, Son of Rohgahh / Thrasios, Triton Hero
Leverages infinite mana combos and artifact synergies to draw through the deck and finish with a large Finale of Devastation, maintaining pressure with efficient removal and board control.
Gameplay Insights
- 1
Myra's use of Power Balance combined with Sensei's Divining Top effectively locks the table out of one-mana spells, significantly reducing opponents' ability to react.
- 2
Players prioritize artifact mana acceleration (Grim Monolith, Mana Vault) to enable early deployment of combo enablers and control elements like Counterbalance.
- 3
Glarb's deck struggles to execute its complex top-deck manipulation combos due to the lockdown on cheap spells and aggressive counterplay.
- 4
Rograkh's timely removal of threats and steady board development keeps pressure on opponents but is challenged by Myra's incremental advantage and lock pieces.
- 5
The game demonstrates the importance of sequencing and timing in cEDH, particularly around counterspell usage and resource management to maintain tempo and advance win conditions.
Notable Cards
Counterbalance
Sensei's Divining Top
Grim Monolith
Mana Vault
Hermit Druid
Thassa's Oracle
Finale of Devastation
Personal Tutor
Summary
The game features a highly interactive and competitive cEDH multiplayer match involving Myra the Magnificent, Glarb Calamity's Augur, Teshar Ancestor's Apostle, and the Rograkh/Thrasios combo deck. Early turns focus on establishing mana and setup, with players deploying key artifacts like Grim Monolith, Mana Vault, and counterbalance effects to control spells and maintain tempo. Myra aims to leverage her unique mechanic of imprinting extra turn spells onto Attractions to create pseudo-infinite turn loops, while Glarb's deck manipulates the top of the library for powerful combos involving Hermit Druid or Thassa's Oracle. Teshar seeks artifact synergies to generate infinite mana or card draw, and Rograkh/Thrasios aims to combo off infinite mana lines for a decisive final blow with a big Finale of Devastation. A critical turning point occurs when Myra successfully sets up her Attractions and begins locking out one-mana spells using Power Balance and Sensei's Divining Top interactions, severely restricting opponents' responses and enabling her to resolve key combo pieces. Glarb attempts to dig through his deck with surveil and top manipulation but is hampered by the soft lock on cheap spells. Meanwhile, Rograkh makes strategic removals and board plays to maintain pressure, though Myra’s defensive setup and incremental advantage gradually tip the game in her favor. The gameplay highlights intense counterspell battles, resource management, and timing precision, culminating in Myra working toward her infinite turn loop win condition amidst heavy disruption.