Deck & Commander Strategies
Vadrik, Astral Archmage
Uses Vadrik's ability to reduce spell costs, enabling a fast storm combo by casting spells cheaply and assembling a lethal chain of spells quickly.
Dargo, the Shipwrecker & Jeska, Thrice Reborn
Combines artifact loops and treasure generation to create infinite mana and damage, using Dargo's aggressive tempo and Jeska's abilities to close out the game with combos or combat damage.
Lonis, Cryptozoologist
Focuses on clue generation and card theft through activated abilities, aiming to gain incremental advantage and eventually win through infinite mana combos or simic synergy.
Aragorn, the Uniter
Utilizes Jeska ascendancy to storm off, combining spells and Breach to create infinite storm counts and deal massive damage or win through combo pieces.
Gameplay Insights
- 1
Early use of Curse Totem by Lonis effectively shut down artifact-dependent opponents, forcing them to adapt their strategy.
- 2
Vadrik’s ability to cast spells at reduced cost through Heuristic and Rustic Study allowed explosive turns, although mana consistency was an issue.
- 3
Dargo and Jeska’s reliance on artifact loops and treasure generation created high-pressure board states, but they were vulnerable to disruption and early Blood Moon.
- 4
Aragorn's four-color Jeska ascendancy deck attempted to storm off with Breach and Lines, highlighting the power of Jeska's Will in cEDH storm builds.
- 5
Lonis’ ability to crack clues and steal cards provided resilience against hate and attrition, maintaining card advantage despite opponents’ disruption.
- 6
The game emphasized the importance of early interaction and mana denial effects to slow down these fast combo decks.
Notable Cards
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Blood Moon
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Dockside Extortionist
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Jeska's Will
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Breach
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Talisman of Creativity
Gameplay Summary
The game featured a dynamic four-player cEDH match with Vadrik, Astral Archmage leading a storm-centric Izzet deck, Dargo and Jeska running aggressive mono-red strategies focused on artifact combos and infinite mana loops, Lonis piloting a Simic deck focused on clue generation and stealing cards, and Aragorn utilizing a four-color Jeska ascendancy storm build.
Early turns saw Vadrik attempting to ramp and set up cheap spells with Heuristic Study and Rustic Study, while Dargo and Jeska aimed to establish artifact synergies and treasure generation to fuel their combo potential.
Lonis worked around hate cards like Curse Totem by leveraging artifact and creature abilities to maintain clue production and card advantage.
Aragorn sought to storm off using Jeska's ability combined with Breach and Lines.