Secrets of Strixhaven - Quandrix, Sanar, Gorma, Silverquill - #cEDH Gameplay Ep 157 thumbnail Blurred backdrop thumbnail

Secrets of Strixhaven - Quandrix, Sanar, Gorma, Silverquill - #cEDH Gameplay Ep 157

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SplitSecond 156 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Quandrix, the Proof

    Quandrix, the Proof

    Leverages Food Chain and Ancient Tomb to generate infinite mana and repeatedly cast creatures from exile, aiming to win through combos that produce overwhelming board presence or infinite damage.

  • Sanar, Unfinished Genius // Wild Idea

    Sanar, Unfinished Genius

    Control combo deck that uses artifact ramp and card draw engines to lock the game down and find combo pieces, focusing on maintaining card advantage and board presence through spells and artifacts.

  • Gorma, the Gullet

    Gorma, the Gullet

    Aristocrat shell that utilizes sacrifice synergies and persistent creatures to control the board and drain opponents' resources, aiming to outvalue and outlast other players with incremental advantages.

  • Silverquill, the Disputant

    Silverquill, the Disputant

    Midrange deck that uses disruption, protection spells, and incremental card advantage to maintain board presence and slow the pace of the game, positioning to outlast opponents through attrition and tactical plays.

Gameplay Insights

  • 1

    Quandrix's player prioritizes setting up a Food Chain and Ancient Tomb combo early, leveraging the ability to cast creatures from exile to build infinite mana and board presence.

  • 2

    Sanar's control approach revolves around artifact ramp and continuous card draw, using triggers from Archavist of Ojutai and Mystic Remora to maintain advantage and find key combo pieces.

  • 3

    Gorma's aristocrat strategy focuses on damage mitigation and sacrifice synergies, carefully managing life totals and board state to survive early aggression.

  • 4

    Silverquill uses disruption such as Idol of Rhetoric to slow opponents, buying time to develop its midrange threats and reactive spells.

  • 5

    Players carefully consider when to attack or hold back, recognizing the high stakes of early damage and the impact of combo potential on the game's tempo.

  • 6

    The interaction between card draw enchantments and combo triggers creates dynamic turns where multiple draw and mana-generation abilities stack, influencing decisions on resource investment.

  • 7

    The presence of cards like Chain of Vapor shows players are prepared to respond to threatening permanents, indicating a meta aware of combo and control threats requiring flexible answers.

Notable Cards

  • Food Chain

    Food Chain

  • Ancient Tomb

    Ancient Tomb

  • Mystic Remora

    Mystic Remora

  • Arcane Signet

    Arcane Signet

  • Sensei's Divining Top

    Sensei's Divining Top

  • Persistent Constrictor

    Persistent Constrictor

  • Chain of Vapor

    Chain of Vapor

Gameplay Summary

The game begins with each player mulliganing to find a workable hand, with Elder's Quandrix list quickly setting up a Food Chain and Ancient Tomb combo engine, aiming to generate infinite mana and cast powerful creatures from exile.

Sanar focuses on control and card draw, utilizing artifacts like Soul Ring and Arcane Signet alongside card advantage tools such as Archavist of Ojutai and Mystic Remora to maintain a steady flow of resources.

Gorma employs an aristocrat-style deck to leverage sacrifice synergies and board control, while Silverquill plays a midrange strategy with a mix of disruption and protection to slow down opponents and stay competitive.

Early turns see players ramping mana and setting up their engines, with Quandrix clearly representing a significant threat due to its combo potential with Food Chain and cast-from-exile mechanics.

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