Deck Strategies
Yuriko, the Tiger's Shadow
Utilizes ninjutsu to replace unblockable creatures with more impactful ninjas, leveraging combat damage to reveal cards and drain opponents' life totals.
Atraxa, Praetors' Voice
Focuses on proliferating poison counters and other counters to poison opponents and build overwhelming board presence through flying, vigilance, and lifelink.
Ixhel, Scion of Atraxa
A poison-focused deck that seeks to proliferate poison counters quickly and capitalize on Atraxa's ability to multiply toxic threats, aiming to win through poison damage.
The Goose Mother
Generates large food token quantities to fuel artifact synergies and produce a big flying hydra, aiming for a slow, resilient win with resource advantage.
Gameplay Insights
- 1
Players prioritized establishing mana bases and early board presence to enable their poison or ninjutsu strategies quickly.
- 2
Proliferate effects from creatures like Grateful Apparition and Venerated Rock Priest created escalating poison threats that pressured opponents.
- 3
Yuriko's ninjutsu mechanic provided card advantage and damage but was mitigated by opponents' blockers, resulting in cautious attack choices.
- 4
The Goose Mother's food token generation allowed for artifact synergies and potential resource accumulation, focusing on a longer game plan.
- 5
Counterspells and removal, such as 's rebuff counterspell, were crucial for delaying opponents' key plays and protecting one's own board state.
- 6
Players carefully managed the board state to avoid premature deaths while building towards their deck's win conditions, highlighting the tension between aggressive poison damage and controlling the board.
Notable Cards
Grateful Apparition
Drowned Catacomb
Tough Cookie
Path of Ancestry
Forsaken Monument
Yuriko, the Tiger's Shadow
Atraxa, Praetors' Voice
The Goose Mother
Summary
The game featured four players piloting distinct and interactive decks with unique win conditions. Early turns centered on ramping mana and establishing board presence, with Sophie on a poison and proliferate-focused Atraxa deck aiming to build up poison counters quickly. Sam piloted a Yuriko, the Tiger's Shadow ninjutsu deck, attempting to sneak in unblockable creatures to trigger damage and card advantage. Jake played The Goose Mother, focusing on generating food tokens and leveraging artifact synergies, while Hamish's Atraxa deck emphasized flying, vigilance, and proliferate mechanics to apply poison counters and out-value opponents. As the game progressed, key plays included the deployment of various creatures that synergized with proliferate and poison counters, such as Grateful Apparition and Venerated Rock Priest, escalating the threat of poison damage. Sam's Yuriko threatened to deal significant damage through ninjutsu triggers but was limited by opponent blockers. Jake developed a token engine with food generation, preparing for a slow but resilient game plan. Meanwhile, Sophie and Hamish both aimed to proliferate poison counters, creating tension and pressure on all players. The game reached a critical point when multiple players had poison counters, and proliferate effects began to stack, signaling a potential quick end via poison damage if unchecked. Defensive plays, counterspells, and strategic resource management shaped the mid-game, setting the stage for explosive combos or board dominance from any of the decks.