Marchesa vs Gahiji vs Chainer vs Shattergang Bros EDH / CMDR game play for Magic: The Gathering thumbnail Blurred backdrop thumbnail
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Marchesa vs Gahiji vs Chainer vs Shattergang Bros EDH / CMDR game play for Magic: The Gathering

MTG Muddstah


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Queen Marchesa

    Queen Marchesa

    Control and attrition through monarch status and assassination tokens, maintaining card advantage and board presence by leveraging dethrone and political influence.

  • Shattergang Brothers

    Shattergang Brothers

    Sacrifice and value engine focused on forcing opponents to sacrifice creatures, disrupting their plans while gaining incremental advantage through death triggers and token generation.

  • Chainer, Dementia Master

    Chainer, Dementia Master

    Reanimation and extort synergy that abuses graveyard recursion, draining opponents' life while maintaining a steady stream of creatures to control the board.

  • Gahiji, Honored One

    Gahiji, Honored One

    Aggressive token production combined with anthem effects to boost attacking creatures and pressure opponents through consistent combat damage.

Gameplay Insights

  • 1

    Queen Marchesa's early monarchy claim provided crucial card draw and maintained political control, enabling sustained pressure.

  • 2

    Shattergang Brothers' mass sacrifice forced opponents to lose key creatures, including commanders not protected by tokens, swinging board control.

  • 3

    Chainer's reanimation combo survived removal through timely activation and life payment, demonstrating resilience and effective graveyard use.

  • 4

    Gahiji's anthem effects combined with token generation created consistent combat damage that pressured opponents and influenced their decisions.

  • 5

    Extort from Chainer was used repeatedly to drain life and draw cards, fueling further plays and maintaining momentum.

  • 6

    The use of Life's Finale by Chainer cleared the board of high-power creatures, resetting the board state and enabling a fresh start for reanimation strategies.

  • 7

    Mirage Mirror and removal spells like Swords to Plowshares and Terminate were key in handling threats and disrupting opponents' plans.

  • 8

    Sacrificing creatures to viscera sear and other outlets allowed Chainer and Shattergang Brothers to maximize value from their death triggers and control the board.

Notable Cards

  • Queen Marchesa

    Queen Marchesa

  • Shattergang Brothers

    Shattergang Brothers

  • Chainer, Dementia Master

    Chainer, Dementia Master

  • Gahiji, Honored One

    Gahiji, Honored One

  • Underworld Connections

    Underworld Connections

  • Swords to Plowshares

    Swords to Plowshares

  • Throne of the God-Pharaoh

    Throne of the God-Pharaoh

  • Mutilate

    Mutilate

  • Expedition Map

    Expedition Map

  • Charcoal Diamond

    Charcoal Diamond

  • Life's Finale

    Life's Finale

  • Skullclamp

    Skullclamp

  • Mirage Mirror

    Mirage Mirror

  • Beast Within

    Beast Within

Gameplay Summary

The game featured four distinct Commander decks, each showcasing unique strategies and interactions.

Early turns focused on ramping and setting up board presence, with Queen Marchesa securing the monarchy early to gain card advantage.

Chainer leveraged reanimation and life manipulation to maintain board control, while Gahiji pressured the table with aggressive token generation and anthem effects like Collective Blessings and Throne of the God-Pharaoh.

The Shattergang Brothers deck utilized sacrifice and value creatures to disrupt opponents and maintain tempo. A pivotal moment occurred when Shattergang Brothers forced a mass sacrifice, significantly weakening the board and causing the loss of key creatures, including commanders without tokens.

Subsequently, Chainer executed a powerful reanimation play despite a Swords to Plowshares removal, bringing back important creatures and sustaining pressure.

Meanwhile, Queen Marchesa maintained control through assassination tokens and monarch status.

The game saw multiple board wipes and strategic extort usage from Chainer to drain life and draw cards.

Eventually, the extort train and continuous pressure from reanimation and token generation created a dynamic and tense board state, with all players jockeying for control through creature combat, removal, and incremental advantage.

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