Mechs V Ninjas - Cedh Gameplay - Shorikai Vs Yuriko Vs Locust God Vs Zur thumbnail Blurred backdrop thumbnail
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Mechs V Ninjas - Cedh Gameplay - Shorikai Vs Yuriko Vs Locust God Vs Zur

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Shorikai, Genesis Engine

    Shorikai, Genesis Engine

    A Humility control deck that aims to cast Humility to neutralize creatures and win through artifact synergies and Isochron Scepter combo with Dramatic Reversal, leveraging Shorikai’s vehicle nature to avoid creature-based drawbacks.

  • Yuriko, the Tiger's Shadow

    Yuriko, the Tiger's Shadow

    An aggressive ninja deck that uses ninjutsu to cheat in evasive threats, generating massive card advantage and dealing damage through combat triggers. It uses top-deck manipulation and combos like Temporal Trespass and Malevolent Hermit to overwhelm opponents.

  • The Locust God

    The Locust God

    A wheel and deal deck that uses The Locust God's ability to create hasty insect tokens whenever drawing cards, focusing on card draw engines and token swarming to generate a wide board presence and pressure opponents.

  • Zur the Enchanter

    Zur the Enchanter

    A midrange stax-combo deck that tutors key enchantments with Zur to control the board and assemble a Doomsday pile for a combo finish, slowing opponents with stax elements and leveraging card advantage and disruption.

Gameplay Insights

  • 1

    Yuriko’s use of ninjutsu triggers to reveal multiple powerful instants and sorceries, enabling large damage swings and card advantage, allowed her to maintain offensive pressure and disrupt opponents’ plans.

  • 2

    Shorikai’s attempt to lock down the board with Humility was countered by timely interaction from Yuriko, demonstrating the difficulty of resolving key control pieces in a fast-paced cEDH environment.

  • 3

    Locust God's token generation was repeatedly thwarted by bounce spells like Chain of Vapor and counterspells, limiting its ability to maintain board presence despite card draw engines.

  • 4

    Zur’s Doomsday strategy was slowed by early pressure and disruption from the ninja deck, highlighting the vulnerability of midrange combo decks to aggressive, evasive strategies.

  • 5

    The synergy between Temporal Trespass and Malevolent Hermit in Yuriko’s deck provided explosive card draw that fueled continuous threats and kept opponents on the defensive.

Notable Cards

  • Humility

    Humility

  • Temporal Trespass

    Temporal Trespass

  • Malevolent Hermit // Benevolent Geist

    Malevolent Hermit // Benevolent Geist

  • Isochron Scepter

    Isochron Scepter

  • Dramatic Reversal

    Dramatic Reversal

  • Mystical Tutor

    Mystical Tutor

  • Chain of Vapor

    Chain of Vapor

  • Spell Pierce

    Spell Pierce

  • Silence

    Silence

  • Mystic Remora

    Mystic Remora

  • Dark Confidant

    Dark Confidant

  • Tetsuko Umezawa, Fugitive

    Tetsuko Umezawa, Fugitive

Gameplay Summary

The game featured a competitive four-player duel with Shorikai, Genesis Engine, Yuriko, the Tiger's Shadow, The Locust God, and Zur the Enchanter.

Early turns saw aggressive board presence from Yuriko's ninja suite, applying pressure through ninjutsu and leveraging card advantage with effects like Infiltrator and Tetsuko.

Meanwhile, Shorikai’s pilot pursued a control strategy built around casting Humility and leveraging artifact synergies, but struggled to find critical mana sources early on.

Locust God attempted to establish dominance through token generation and wheel effects but was repeatedly disrupted by Yuriko’s counterspells and bounce effects.

Zur aimed for a midrange stax-combo approach, tutoring key enchantments and setting up for a Doomsday pile, but faced pressure from the fast ninja aggression and control elements on the board. A pivotal moment arose when Yuriko successfully bounced Shorikai’s attempts to stabilize with Humility, maintaining offensive momentum with a temporal trespass and malevolent hermit combo, drawing significant cards and dealing substantial damage.

Locust God’s token creation was curtailed by counterspells, and Zur’s attempts to slow the table were met with silence and other interaction.

The game’s tempo was dictated by Yuriko’s ability to chain ninjutsu attacks and maintain card advantage, forcing other players on the defensive.

The match showcased the tension between controlling the board with stax and Humility versus the aggressive, combo-driven ninja strategy, with Yuriko ultimately exerting the most pressure in the early-mid game phase.

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