Deck Strategies
The Tenth Doctor
Utilizes suspend and time counters to slowly accelerate powerful spells and creatures while growing Rose Tyler into a large threat through multiple attack triggers, leveraging time travel mechanics for value.
The Swarmlord
Focuses on overwhelming opponents with a swarm of creatures that have flying, deathtouch, and hexproof, while using goad effects and energy counters to disrupt opponents and generate card advantage.
Dr. Madison Li
Employs energy counters and efficient artifact ramp to support casting her commander and value creatures, aiming to control the board and leverage energy synergies for powerful plays.
Aragorn, the Uniter
Builds momentum by casting spells of various colors to trigger Aragorn’s abilities, using thematic Lord of the Rings lands and ramp to accelerate into impactful plays and board presence.
Gameplay Insights
- 1
The Tenth Doctor’s attack triggers involving exiling cards and adding time counters effectively ramped up the power level of spells and creatures despite the complexity of suspend mechanics.
- 2
Goad effects from The Swarmlord’s deck and the synergy with creatures like the Mana Crab enabled both disruption of opponents’ combat phases and generation of extra mana and cards.
- 3
Aragorn’s synergy with casting multi-colored spells was supported by carefully chosen lands and ramp artifacts, enabling him to maintain board presence and pressure.
- 4
Managing time counters and the timing of time travel effects became a critical strategic layer, with players needing to track multiple suspend triggers and growth effects on creatures like Rose Tyler.
- 5
The interplay of energy mechanics allowed Dr. Madison Li’s deck to sustain tempo and cast important spells, highlighting how energy remains a valuable resource in these new Universes Beyond decks.
Notable Cards
Rose Tyler
The Tenth Doctor
The Swarmlord
Dr. Madison Li
Red Death, Shipwrecker
Steel Overseer
Venomthrope
Lightning Greaves
Temple of the False God
Opal Palace
Summary
The game featured four players each piloting a unique Universes Beyond Commander deck themed around Fallout, Lord of the Rings, Doctor Who, and Warhammer 40k. Early turns involved setting up mana bases and casting key commanders such as The Tenth Doctor and Aragorn, the Uniter, alongside supporting permanents like Rose Tyler and energy ramp artifacts. The Doctor Who deck leveraged complex time counters and suspend mechanics to grow creatures like Rose Tyler into formidable attackers. Meanwhile, the Tyranid-themed Swarmlord deck focused on deploying creatures with keywords such as flying, deathtouch, and hexproof, supported by energy mechanics and goading effects to disrupt opponents. The Lord of the Rings deck utilized thematic lands and ramp, emphasizing casting multicolor spells to trigger Aragorn’s abilities. Dr. Madison Li's deck centered on energy generation and manipulation alongside a strong commander presence. As the game progressed, combat triggers and time travel/suspend interactions became pivotal, with Rose Tyler and The Tenth Doctor repeatedly attacking to apply pressure and generate value through time counters. The Swarmlord’s aggressive creature presence and goading tactics helped maintain board control, while Aragorn's ability to capitalize on casting diverse spells continued to build momentum. The game’s complexity was heightened by the time travel mechanics and suspend counters, making each attack and spell cast a critical strategic moment.