Deck Strategies
Najeela, the Blade-Blossom
A five-color flash Hulk combo deck that uses Gaea's Oracle and Demonic Consultation to win, supported by Angel's Grace and a beatdown plan to pressure opponents early with warriors.
Tymna the Weaver / Thrasios, Triton Hero
A midrange control deck leveraging flash Hulk combos with Spellseeker, Demonic Consultation, and Gaea's Oracle, combined with disruption and incremental advantage through card draw and interaction.
Tymna the Weaver / Thrasios, Triton Hero (Folger's list)
A midrange consultation list seeking to outvalue opponents using Seedborn Muse, Ratios Scrying, and card draw engines to lock down the board and find key counters, aiming to control the game and exploit infinite combos.
Kenrith, the Returned King
A control deck that looks to assemble infinite combos with cards like Illharg, the Raze-Boar and Mayhem Devil variants to generate infinite turns and attacks, winning through overwhelming combat phases.
Gameplay Insights
- 1
The early deployment of Mystic Remora by multiple players significantly taxed spellcasting, forcing players to carefully sequence their plays and manage life totals.
- 2
Folger’s use of Ratios Scrying to manipulate the top of his library, combined with Mystic Tutor and counters like Force of Will and Pact of Negation, created a powerful lockdown with Notion Thief shutting down opponents’ card draw.
- 3
Garrett’s aggressive warrior token generation with Najeela and Mindblade Render pressured opponents and forced defensive responses, creating tension and shifting the tempo of the game.
- 4
Temporary alliances and deals were negotiated to allow certain players to build their board states without immediate interference, highlighting the political dynamics typical in multiplayer cEDH games.
- 5
Mike’s fetch of Chain of Paper with Spellseeker enabled him to assemble complex flash Hulk combos, demonstrating the power of tutor effects in cEDH to find game-winning lines efficiently.
Notable Cards
Mystic Remora
Notion Thief
Force of Will
Pact of Negation
Spellseeker
Demonic Consultation
Angel's Grace
Mindblade Render
Ancient Tomb
Training Grounds
Mana Crypt
Silence
Red Elemental Blast
Summary
The game featured four high-powered commanders in a competitive cEDH setting: two Tymna and Thrasios decks, Najeela, the Blade-Blossom, and Kenrith, the Returned King. Early turns focused on mana acceleration and setting up control elements, with multiple players deploying Mystic Remora to tax spells and draw cards. The board state quickly became a complex web of interaction, with players leveraging their commanders and combos to gain incremental advantages. Notable was Folger's use of Ratios Scrying and Mystic Tutor to dig for key answers like Force of Will and Pact of Negation, effectively shutting down opponents' spells with Notion Thief and counters. Garrett on Najeela aggressively built a warrior army through combat triggers and synergies with Mindblade Render, aiming to pressure opponents quickly. A critical moment came when Folger locked down the table with Notion Thief and spell disruption, limiting card draw and spellcasting. Mike’s Tymna/Thrasios deck utilized Spellseeker and chain of paper to enable flash Hulk lines, while Ryan’s Kenrith deck aimed to assemble infinite combos for game-ending attacks. Throughout the match, players negotiated temporary truces to survive mutual threats, leading to tense combat phases and strategic sequencing of spells. The game emphasized careful resource management, counterplay, and the race to establish infinite or overwhelming board states for the win.