Deck Strategies
Urza, Lord Protector
Focus on artifact synergies and combos to control the board and generate value, aiming for powerful artifact-based win conditions and potentially melding Urza for a game-ending threat.
Lord Xander, the Collector
Leverage mill effects combined with card draw and token generation to deplete opponents’ libraries while maintaining board presence and disrupting their plans.
Omnath, Locus of Mana
Ramp aggressively with lands and mana-producing creatures to cast large threats early and dominate the board with big creatures and Eldrazi support.
Baeloth Barrityl, Entertainer
Generate tokens and incremental buffs using Noble Heritage to build a resilient board state and out-value opponents, focusing on creature-based pressure and synergy.
Gameplay Insights
- 1
Xander’s use of Archivist of Oghma punished opponents’ library searches, providing card draw advantage and synergy with his mill strategy.
- 2
Urza’s equipment and artifact recursion allowed him to maintain board control and pressure despite counterspells and disruption.
- 3
Blood Moon significantly slowed down Omnath’s mana development, illustrating the impact of targeted hate in multiplayer EDH.
- 4
Copying Sir Conrad with Xander created multiple triggers that accelerated the milling and damage distribution, exemplifying synergy exploitation.
- 5
Players prioritized countering key commanders and spells to prevent snowballing, highlighting the importance of interaction in high-power multiplayer games.
Notable Cards
Urza, Lord Protector
Lord Xander, the Collector
Omnath, Locus of Mana
Baeloth Barrityl, Entertainer
Noble Heritage
Archivist of Oghma
Sword of the Animist
Blood Moon
Panharmonicon
Summary
The game started with all four players setting up their board states and ramping mana, with Urza focusing on artifact combos and control, Xander developing a mill strategy, Omnath ramping aggressively with big mana plays, and Baeloth combining Noble Heritage to create tokens and buffs. Early interactions included counterspells and artifact synergies, with Xander using Archivist of Oghma to draw cards when opponents searched their libraries, and Urza assembling equipment and artifact creatures to gain incremental advantages. Blood Moon was played to disrupt mana bases, particularly targeting Omnath’s green-heavy ramp. A pivotal moment came when Xander copied Sir Conrad to create token creatures and triggered a mass mill effect, dealing damage to opponents and advancing his mill plan. Urza maintained pressure with equipment and artifact recursion, while Omnath used big creatures and mana acceleration. Baeloth contributed with token creation and buffs from Noble Heritage, allowing him to apply steady pressure and protect his creatures. The game revolved around managing threats, countering key spells, and leveraging synergies, with Xander’s mill and Urza’s artifact combos standing out as main win conditions alongside Omnath’s big mana plays.