Deck Strategies
Omnath, Locus of Rage
Generate elemental tokens through landfall and enchantment triggers, repeatedly applying pressure with token swarms and dealing damage through elemental triggers. Utilize land synergies including Thespian's Stage and Dark Depths combos to create powerful threats.
Yahenni, Undying Partisan
Build up +1/+1 counters by sacrificing creatures and triggering eminence abilities to grow larger and more threatening. Utilize sacrifice outlets and removal to maintain board control and chip away at opponents.
Inalla, Archmage Ritualist
Leverage wizard tribal synergies and token generation to create multiple copies of wizards, gaining value from spells and combat triggers. Use incremental card advantage and board presence to outvalue opponents.
Lord Windgrace
Ramp aggressively through lands and sacrifice outlets, using land recursion and graveyard interactions to maintain resource advantage. Control the battlefield by recurring threats and leveraging powerful land-based combos.
Gameplay Insights
- 1
Omnath’s use of Thespian's Stage copying Dark Depths to create a Marit Lage token was a pivotal moment that greatly increased his board threat level.
- 2
The timing of Savage Twister after polymorphing Omnath’s creatures into 1/1 frogs effectively reset the board and disrupted Cam’s momentum.
- 3
Cooper’s Living Death capitalized on the graveyard states to flood the board with creatures and trigger multiple eminence activations, significantly shifting board presence.
- 4
Coordinated diplomacy and attack agreements, such as Cam and Evan agreeing not to attack each other, influenced the early pacing and threat focus of the game.
- 5
The interaction between Dictate of Erebos and sacrifice outlets like Ashnod’s Altar created a continuous pressure loop, forcing opponents to sacrifice creatures and enabling Yahenni’s growth.
Notable Cards
Dark Depths
Thespian's Stage
Living Death
Savage Twister
Polymorph
Dictate of Erebos
Magus of the Coffers
Ashnod's Altar
Reality Shift
Summary
The game began with typical ramp and setup plays from all four commanders—Yahenni, Omnath, Inalla, and Lord Windgrace—each establishing their board presence through mana generation and early threats. Omnath leveraged the synergy with Ancients' Tread to generate elemental tokens that repeatedly pressured opponents, dealing incremental damage and maintaining board control. Yahenni focused on accruing +1/+1 counters through his eminence ability, growing larger with each sacrifice and combat exchange. Inalla utilized wizard tribal synergies and token generation to gain incremental advantages, while Lord Windgrace played a land-focused strategy, ramping and controlling the battlefield with land interactions and sacrifice outlets like Ashnod's Altar. A major turning point came when Omnath used Thespian's Stage to create a Marit Lage token from Dark Depths, which significantly increased his board threat and forced defensive plays from others. Later, a crucial Savage Twister wiped most of the board after a polymorph effect turned Omnath’s creatures into 1/1 frogs, temporarily neutralizing his threat and resetting board states. Meanwhile, Cooper’s Yahenni capitalized on this disruption by casting Living Death, swapping graveyards for the battlefield and triggering multiple eminence activations to overwhelm opponents with a flood of creatures. Omnath’s elemental tokens and Yahenni’s growing board presence shaped the midgame, but ultimately Omnath’s persistent token generation and damage output proved decisive, allowing Cam to close out the game by eliminating Connor and maintaining pressure on the remaining players.