Deck Strategies
Hashaton, Scarab's Fist
A graveyard-centric strategy leveraging discard and recursion to disrupt opponents and generate value through milling and graveyard interactions.
Rograkh, Son of Rohgahh & Thrasios, Triton Hero
A combo-centric deck focused on generating infinite mana and drawing through the deck quickly to assemble a winning combo, utilizing efficient ramp and interaction.
Atraxa, Grand Unifier
A flicker and value engine deck that uses repeated enter-the-battlefield triggers combined with board control spells like Cyclonic Rift to dominate the game and win through attrition and combo.
Thrasios, Triton Hero & Tymna the Weaver
A midrange value deck combining card draw and efficient removal with a toolbox approach, aiming to out-resource opponents and close out the game with incremental advantage.
Gameplay Insights
- 1
Using Crop Rotation to fetch Gaea's Cradle early accelerated mana production and opened up powerful plays for ramp and casting expensive spells.
- 2
The flicker loop enabled by Displacer Kitten and Atraxa's ETB triggers provided continuous value and board control, making it difficult for opponents to stabilize.
- 3
Casting Cyclonic Rift on the opponent's board reset the board state and allowed Atraxa's player to capitalize on their flicker synergies without interference.
- 4
Lightning Bolt targeting Opposition Agent was a key interaction to remove a disruptive card, but was not enough to halt the momentum generated by flicker loops and value engines.
- 5
The combination of countermagic, bounce spells, and flicker effects showcased the high level of interaction typical in cEDH, emphasizing timing and resource management.
Notable Cards
Opposition Agent
Gaea's Cradle
Cyclonic Rift
Displacer Kitten
Mystic Remora
Molten Duplication
Talisman of Dominance
Arcane Signet
Vexing Shusher
Summary
The game began with all players establishing their mana bases and early board presence, with several players ramping and deploying key artifacts like Arcane Signet and Talisman of Dominance. Early disruption came from an Opposition Agent and a crop rotation fetching a Gaea's Cradle, highlighting the importance of resource denial and acceleration in this cEDH game. As the game progressed, the board state became more complex with multiple layers of interaction, including flicker effects from cards like Displacer Kitten and repeated ETB triggers from Atraxa, Grand Unifier. A pivotal moment occurred when the player piloting Atraxa leveraged her abilities to generate recurring value through flicker loops, enabling a significant advantage in card draw and board control. The use of Cyclonic Rift to clear the board further shifted the momentum in Atraxa's favor, while opponents scrambled to respond with countermagic and removal. In the midgame, a sequence involving multiple triggered abilities and flicker loops created continuous pressure, with players casting spells like Mystic Remora and Molten Duplication to enhance their board states. Despite attempts to disrupt these combos with counterspells and targeted removal such as Lightning Bolt on Opposition Agent, the synergy between flicker effects and resource generation proved overwhelming. The game demonstrated the power of carefully timed interactions and resource management, culminating in Atraxa's player establishing a near-lock on the game state through relentless value generation and control of the board. The other players had to adapt quickly to the evolving threats, but the continuous reuse of ETB effects and mass bounce spells solidified the path to victory for Atraxa's deck.