Deck Strategies
Lathril, Blade of the Elves
Build an elf tribal board with wide token generation and untap synergies to apply continuous combat pressure and overwhelm opponents with numbers.
Meren of Clan Nel Toth
Utilize graveyard recursion and sacrifice outlets combined with life drain effects to control the board and gain incremental advantage over time.
Edgar Markov
Leverage vampire tribal synergies and anthem effects to generate a large army of tokens that grow stronger with each attack, aiming to eliminate opponents through sustained combat damage.
Atraxa, Praetors' Voice
Ramp into powerful creatures and use proliferate and counter synergies to control the board and outvalue opponents with incremental growth and removal.
Gameplay Insights
- 1
Using Boros Charm to protect permanents from a Blasphemous Act board wipe was a key play that allowed Edgar Markov to maintain board presence and swing decisively.
- 2
Kyle's use of Pact of the Serpent to refill his hand with eight cards at the cost of life was an effective way to maintain momentum in his elf tribal deck.
- 3
Azrael's repeated use of Foundation Breaker to destroy key enchantments disrupted opponents' strategies and synergized well with Meren's recursion.
- 4
Edgar Markov's eminence ability combined with Vanquisher's Banner maximized vampire token generation and card draw, accelerating the deck's threat level.
- 5
Kovacs's use of Toxic Deluge to apply -1/-1 counters to all creatures helped control the board but was mitigated by opponents' resilience and recursion.
- 6
Sacrificing tokens to trigger Blood Artist and Meren's experience counters effectively drained opponents while enabling reanimation plays.
Notable Cards
Copperhorn Scout
Elvish Champion
Pact of the Serpent
Gray Merchant of Asphodel
Foundation Breaker
Boros Charm
Blasphemous Act
Vanquisher's Banner
Blood Artist
Gisela, the Broken Blade
Pawn of Ulamog
Arcane Signet
Incarnation Technique
Toxic Deluge
Summary
The game began with players establishing their board states through ramp and early creatures. Kyle, playing Lathril, Blade of the Elves, aggressively built an elf tribal board that included Elvish Champion and Copperhorn Scout, generating multiple attacks and tokens to pressure opponents. Azrael, on Meren of Clan Nel Toth, focused on graveyard synergies and life drain effects, using cards like Gray Merchant of Asphodel and Blood Artist to stabilize and chip away at opponents. The narrator, commanding Edgar Markov, developed a vampire tribal deck, leveraging tokens and anthem effects such as Vanquisher's Banner to build a threatening army. Kovacs, on Atraxa, Praetors' Voice, utilized ramp and powerful creatures like Gisela and Endless One, aiming to control the board and generate value with proliferate and +1/+1 counters. A critical turning point occurred when the narrator cast Blasphemous Act but used Boros Charm to protect their permanents, clearing the board except for their own creatures and enabling a significant swing that knocked Kyle down to 25 life. Shortly after, Edgar Markov's ability triggered, creating multiple vampire tokens that overwhelmed Kyle's elf deck, leading to Kyle's elimination. Azrael continued to leverage Meren's recursion and sacrifice synergies, using Foundation Breaker repeatedly to disrupt opponents' enchantments and maintain pressure. Kovacs played a role in applying steady damage with creatures like Gisela and used Toxic Deluge to reduce board presence, but was ultimately kept in check by the other players. The game showcased strong tribal themes, with each commander capitalizing on their unique synergies and interactions, and ended with Edgar Markov's vampire army proving too powerful for the others to handle.