Commander Legends: Baldur’s Gate | Game Knights 54 | Magic: The Gathering Commander Gameplay thumbnail Blurred backdrop thumbnail
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Commander Legends: Baldur’s Gate | Game Knights 54 | Magic: The Gathering Commander Gameplay

The Command Zone


Commanders featured in this Gameplay Reviewed & Verified

Personalities featured in this Gameplay

Decklists

Deck & Commander Strategies

  • Tasha, the Witch Queen

    Tasha, the Witch Queen

    Jonathan's strategy revolves around playing spells from his opponents' decks. Tasha then creates a demon each time he uses an opponent's spell.

  • Neera, Wild Mage

    Neera, Wild Mage

    Lexi's game plan centers on transforming spells into the top non-land card of her deck, potentially turning small spells into powerful plays.

  • Miirym, Sentinel Wyrm

    Miirym, Sentinel Wyrm

    Jimmy's deck focuses on dragon synergy. Miirym duplicates any dragon that enters the battlefield, leading to a potential snowball of powerful dragon effects.

  • Vhal, Candlekeep Researcher

    Vhal, Candlekeep Researcher

    JLK aims to sacrifice artifacts to draw cards and grow Vhal. The larger Vhal becomes, the more mana she can generate for powerful activated abilities.

Gameplay Insights

  • 1

    Jonathan's use of an opponent's spell to create a demon with Tasha, the Witch Queen, was a key game-changing interaction.

  • 2

    Lexi's use of Neera, Wild Mage, to transform a small spell into a potential game-winning play was a pivotal moment.

  • 3

    Jimmy's use of Miirym, Sentinel Wyrm, to duplicate his dragons proved a strategic decision that had a significant impact on the board state.

  • 4

    JLK's strategy of sacrificing artifacts to grow Vhal, Candlekeep Researcher, and generate mana for activated abilities was a notable game plan.

Notable Cards

  • Fireball

    Fireball

  • Tragic Slip

    Tragic Slip

  • Lightning Bolt

    Lightning Bolt

  • Wild Magic Surge

    Wild Magic Surge

  • Rite of Replication

    Rite of Replication

Gameplay Summary

In this exciting game, the players showcase their unique deck strategies centered around their chosen commanders.

The game is defined by multiple shifts in board state, carefully calculated strategies, and thrilling plays.

Jonathan, with Tasha, the Witch Queen, leverages his opponent's decks, creating demons each time he uses their spells.

Lexi, piloting Neera, Wild Mage, transforms spells into potentially powerful haymakers, while Jimmy's Miirym, Sentinel Wyrm, focuses on dragon synergies and duplicating dragons.

Lastly, JLK's strategy revolves around Vhal, Candlekeep Researcher, and Clan Crafter, sacrificing artifacts for card draw and mana generation.

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