Deck Strategies
Grenzo, Dungeon Warden
Utilizes Grenzo's triggered ability to put creatures from the bottom of the library onto the battlefield, generating tokens and recurring creatures to create board presence and life drain combos with Blood Artist and sacrifice outlets.
Kozilek, the Great Distortion
Aims to ramp into Kozilek to draw cards and control the board with large Eldrazi threats and artifact synergies while using mana rocks like Gilded Lotus and Basilisk Monolith.
Trostani, Selesnya's Voice
Focuses on life gain and token production, ramping into powerful enchantments and creatures to build a wide board and sustain through value engines.
Azor, the Lawbringer
Leverages control and card advantage with spells and planeswalkers, aiming to lock down the board and outvalue opponents over time.
Gameplay Insights
- 1
Using Grenzo's ability to repeatedly sacrifice goblin tokens to Blood Artist and Altar of Dementia created incremental life drain on multiple opponents.
- 2
Mark's use of Stolen Identity to copy key creatures like Kozilek was a crucial tempo play that applied pressure and disrupted opponents' plans.
- 3
Players leveraged plane chaos rolls to manipulate board states, drawing cards, or ramping lands which shaped the flow of the game significantly.
- 4
The Astral Arena plane limited combat interactions, forcing players to carefully choose when and how to attack or block.
- 5
Sacrificing creatures proactively to Altar of Dementia before a mass damage effect minimized losses and generated mana and life drain benefits.
Notable Cards
Grenzo, Dungeon Warden
Blood Artist
Altar of Dementia
Kozilek, the Great Distortion
Gilded Lotus
Stolen Identity
Cultivate
Thought Vessel
Blast Zone
Summary
The game began with players navigating the Talon Gates plane, which introduced suspend mechanics on sorcery spells, leading to strategic timing of spells and plane changes. Early plays involved ramp and card advantage, with players casting key mana artifacts and creatures to establish board presence. Grenzo, Dungeon Warden used its ability to cheat out creatures from the bottom of the library, generating goblin tokens and synergizing with Blood Artist and Altar of Dementia to drain opponents' life totals and manipulate graveyards. Meanwhile, Kozilek, the Great Distortion was cast by Chris, providing a large threat and significant card draw, while Mark utilized Stolen Identity to create powerful creature copies and maintain board control. Trostani focused on ramp and token strategies, setting up for value plays, while Azor used control elements and card advantage to stabilize the game.