Deck Strategies
Samut, the Driving Force
Utilize the start your engines mechanic to increase speed, which boosts creatures' power and reduces non-creature spell costs, enabling a wide token swarm and big spells like Storm Herd to close out the game.
Far Fortune, End Boss
Play a group slug deck that deals incremental damage to all opponents on attacks and damage sources, amplifying damage at max speed to pressure multiple opponents simultaneously.
Saheeli, Radiant Creator
Generate energy counters from artifact spells to create large artifact creature token copies of permanents, then attack aggressively with these tokens to overwhelm opponents.
Temmet, Naktamun's Will
Draw cards to grow and create zombie tokens, leveraging card draw triggers to boost zombie power and numbers to swarm and defeat opponents.
Gameplay Insights
- 1
Speed increases only when an opponent loses life during your turn, making aggressive damage output critical to maximizing the start your engines mechanic.
- 2
Samut's deck capitalizes on reducing the cost of spells as speed increases, enabling the casting of high-impact sorceries like Storm Herd at lower mana costs.
- 3
Far Fortune's damage pings each opponent on attacking create constant pressure and discourage opponents from allowing attacks freely.
- 4
Saheeli's energy generation and token creation provide a steady stream of threats that combine with haste to maintain offensive momentum.
- 5
Temmet's card draw and zombie tokens synergize well to accrue board presence and card advantage simultaneously, threatening to outpace opponents in board development.
- 6
Mana base and lands like Manda Raceway and Blackcleave Cliffs contribute to efficient mana ramp and fixing in aggressive decks with multi-color requirements.
Notable Cards
Storm Herd
Blackcleave Cliffs
Arcane Sanctum
Thornspire Verge
Graven Cairns
Summary
The game kicked off with players piloting innovative decks centered around the new "start your engines" mechanic from the Aetherdrift set. Samut, the Driving Force focused on leveraging speed counters gained by dealing damage to opponents to enhance creatures and reduce spell costs, aiming to swarm the board with tokens and powerful creatures like Storm Herd to overwhelm opponents. Far Fortune, End Boss was built around incremental damage pings to all opponents on attacking, with increased damage at max speed, playing a group slug style that pressured all opponents simultaneously. Saheeli, Radiant Creator utilized energy counters to produce artifact creature token copies of permanents, creating a tempo advantage by attacking with large, haste-enabled threats. Temmet, Naktamun's Will centered on card draw and zombie token generation that scaled with drawing cards, aiming to flood the board with zombies to overpower opponents.