Deck & Commander Strategies
Amara, Soul of the Accord
Generate soldier tokens through combat damage triggers to build a wide board, gain life, and use the tokens as both offense and defense.

Brudiclad, Telchor Engineer
Create artifact tokens and then copy or transform token types to build a large, versatile army that can overwhelm opponents with synergy and big threats.

Millicent, Restless Revenant
Produce Spirit tokens and protect the board state to maintain pressure, leveraging wide token boards to eventually kill opponents.

Riku of Two Reflections
Copy creatures and spells to double token creation and other value effects, aiming to outpace opponents by generating massive board states and card advantage.
Gameplay Insights
- 1
Amara generated tokens through combat and life gain triggers, steadily growing a soldier army that pressured opponents and gained incremental life.
- 2
Brudiclad leveraged artifact token creation and copying effects, aiming to transform smaller tokens into large threats for a decisive swing.
- 3
Millicent's Spirit tokens provided a defensive and offensive wide board presence, focusing on maintaining board safety to set up a lethal attack.
- 4
Riku's ability to copy creatures and spells allowed for explosive token generation and value doubling, creating complex board states and difficult-to-answer threats.
- 5
Players used token doublers like Rist the Redeemed and anthem effects such as Murari's Wake to amplify their token production and combat power.
- 6
Life gain from creatures like Essence Warden and Kamia, False Hope synergized well with token production, helping players stabilize and extend the game.
- 7
Strategic use of scry and card draw spells like Heuristic Study helped players set up their token engines and maintain momentum during the midgame.
Notable Cards
-

Brudiclad, Telchor Engineer
-

Millicent, Restless Revenant
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Riku of Two Reflections
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Essence Warden
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Twilight Drover
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Risen Executioner
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Cryptolith Rite
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Wirewood Lodge
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Path of Ancestry
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Primal Amulet // Primal Wellspring
Gameplay Summary
The game featured four players piloting different token-centric decks, each leveraging their unique token strategies to build board presence and gain incremental advantages.
Early turns saw players establishing mana bases and deploying token generators such as Essence Warden, Kamia, False Hope, and Twilight Drover.
Amara, Soul of the Accord, began creating soldier tokens that fueled life gain and incremental attacks, while Brudiclad, Telchor Engineer focused on artifact token synergies and copying large creatures to maximize damage potential.
Millicent, Restless Revenant generated Spirit tokens, aiming to go wide and protect the board, and Riku of Two Reflections sought to copy creatures and spells for value, amplifying token production and utility effects.





















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