Deck Strategies
Thrasios, Triton Hero & Dargo, the Shipwrecker
Assemble infinite mana combos using Dargo and Thrasios to draw cards and generate resources, enabling a combo finish that wins the game through infinite mana and card advantage.
Lotho, Corrupt Sheriff
Generate treasures rapidly and leverage aristocrat-style sacrifice loops to drain opponents’ life totals and win through incremental value and token synergies.
Yuriko, the Tiger's Shadow
Attack with ninjas to trigger Yuriko’s ability, drawing cards and dealing incremental damage to opponents, aiming to drain the table through repeated combat damage and ninja triggers.
Kodama of the East Tree & Sakashima of a Thousand Faces
Create infinite landfall triggers by copying Kodama to loop lands and generate massive value, eventually winning through infinite triggers and land-based combos.
Gameplay Insights
- 1
Players prioritize fast mana acceleration and tutoring early to set up combo pieces quickly, highlighting the importance of mana efficiency in cEDH.
- 2
Lotho’s treasure generation combined with aristocrat synergies creates a consistent and resilient resource engine that pressures opponents steadily.
- 3
Yuriko’s ninja attacks effectively drain opponents and generate card advantage, forcing opponents to respond to multiple small threats rather than a single large threat.
- 4
Flicker effects such as Eldrazi Displacer and Sakashima copies are used to repeatedly trigger key ETB effects, enabling looping combos and protecting combo pieces from removal.
- 5
Counterspells and disruption like Force of Negation and Grafdigger's Cage are crucial in slowing down opponents’ combo attempts without completely shutting down their engines.
- 6
The combination of infinite mana from Dargo and Thrasios with card draw engines allows for explosive turns and sudden game-ending plays once the combo assembles.
Notable Cards
Mana Crypt
Mana Vault
Mothdust Changeling
Dockside Extortionist
Vampiric Tutor
Worldly Tutor
Grafdigger's Cage
Arcane Signet
Silence
Force of Negation
Temporal Trespass
Grim Monolith
Misty Rainforest
Forbidden Orchard
Altar of Dementia
Sephara, Sky's Blade
Summary
The game features a fast-paced cEDH battle between four decks with distinct strategies. Early turns focus heavily on ramping mana and establishing board presence, with players casting key pieces like Mana Crypt, Mana Vault, and various fetch lands to accelerate their game plans. Lotho quickly begins generating treasures and applying pressure with aristocrat synergy while Yuriko uses ninja attacks to chip away at opponents and gather card advantage through repeated ninja triggers. The Thrasios/Dargo deck aims to assemble infinite mana combos, using Dargo for infinite mana and card draw, while Kodama/Sakashima seeks to generate infinite landfall triggers to win the game by looping lands. Key turns involve multiple uses of flicker effects, tutors like Vampiric Tutor and Worldly Tutor, and aggressive combat steps to maximize triggers and drain opponents' life totals. The game intensifies as players deploy hate pieces such as Grafdigger's Cage and attempt to disrupt combos while setting up their own win conditions. Treasures generated by Lotho and mana acceleration by Thrasios/Dargo become central resources as the game progresses toward combo finishes and damage output escalates. The interplay of flicker effects, infinite mana combos, and aggressive ninja attacks create a dynamic and complex board state that pushes the game toward a high-stakes conclusion.