Deck Strategies
Miirym, Sentinel Wyrm
The deck excels at creating token copies of powerful creatures, taking advantage of triggers and mana generation. The game winning strategy involved copying dragons and accumulating a critical amount of mana and treasures to deal lethal damage.
Tevesh Szat, Doom of Fools
The deck's strategy is to take control of opponents' commanders and sacrifice them for benefits. However, a lack of land drops hindered its performance in this match.
Ludevic, Necro-Alchemist
The deck's objective is to leverage its commander's ability to draw cards. In this match, it was somewhat hampered by slow land development.
Jodah, the Unifier
The deck aims to utilize Jodah's ability to cascade into more legendary dragons, setting up a formidable board state. In this match, it was able to cascade into Rivas of the Claw and later Dragonlord Dramoka.
Araumi of the Dead Tide
The deck exploits the Encore mechanic and creatures like the Zubera for card draw and other benefits. In this match, it demonstrated its potential with a significant card draw through the Blue Zubera.
Gameplay Insights
- 1
The casting of Sakashima of A Thousand Faces copying Mirriym was a critical turning point, setting up a chain of events leading to the game's conclusion.
- 2
Max's decision to exploit the Zubera for card draw using Araumi's Encore ability showed a strategic use of the deck's mechanics.
- 3
Seb's use of Jodah's ability to cascade into powerful dragons like Rivas of the Claw and later Dragonlord Dramoka created a significant board presence.
- 4
The lack of land drops for the Tevesh Szat deck significantly hindered its potential in this match.
Notable Cards
Sakashima of a Thousand Faces
Terror of the Peaks
Ravenous Chupacabra
Summary
The match featured intense gameplay with numerous shifting strategies and interactions. Early game saw all players setting up their boards, with Seb's Jodah deck cascading into Rivas of the Claw and Max's Araumi deck exploiting the Zubera for card draw. However, the game's turning point came when the player commanding Mirriym cast Sakashima of A Thousand Faces to copy Mirriym, triggering the Great Henge. This set up a domino effect of casting and copying dragons, notably Klauth and Terror of the Peaks, generating a massive amount of mana and drawing cards. The game concluded with a flurry of dragon copies and treasures, ultimately resulting in lethal damage to all opponents.