Falco Spara vs Eleven/Mike vs Heliod vs Tymna/Kraum | CEDH Gameplay thumbnail Blurred backdrop thumbnail
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Falco Spara vs Eleven/Mike vs Heliod vs Tymna/Kraum | CEDH Gameplay

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Falco Spara, Pactweaver

    Falco Spara, Pactweaver

    Combines Hermit Druid and Devoted Druid combos with Sensei's Divining Top to generate infinite mana and draw, aiming to win through a combo finish.

  • Heliod, God of the Sun

    Heliod, God of the Sun

    Utilizes a mono-white Stax build to control the board with taxing effects and permanents, winning primarily through combat damage after locking opponents down.

  • Eleven, the Mage & Mike, The Dungeon Master

    Midrange deck leveraging Spellseeker and other value creatures to assemble a combo finish with Thoracle, focusing on generating treasure tokens and mana ramp.

  • Tymna the Weaver Kraum, Ludevic's Opus

    Tymna the Weaver & Kraum, Ludevic's Opus

    A blue-based midrange deck focusing on card advantage through commander damage triggers and powerful spells like Underworld Breach and Ad Nauseum to combo out with Thassa's Oracle.

Gameplay Insights

  • 1

    Early interaction over Dockside Extortionist demonstrated the importance of counterspell timing and resource preservation, highlighted by the Force of Will and Pact of Negation exchange.

  • 2

    The use of Blind Obedience effectively slowed down aggressive artifact and treasure plays, but was countered by timely Fierce Guardianship, showcasing the dynamic interplay between Stax effects and countermagic.

  • 3

    Chord of Calling into Hermit Druid post-Windfall was a pivotal setup move, enabling the potential for infinite mana combos and drawing a large portion of the deck, signaling a critical turning point in the game.

  • 4

    Bolas's Citadel was cast to enable playing spells off the top of the library, a powerful synergy with Tymna/Kraum’s strategy to maximize card advantage and facilitate a combo finish.

  • 5

    Maintaining Rhystic Study triggers forced players to make tough decisions about paying mana or allowing opponents to draw cards, heavily influencing pacing and resource allocation throughout the match.

Notable Cards

  • Hermit Druid

    Hermit Druid

  • Devoted Druid

    Devoted Druid

  • Sensei's Divining Top

    Sensei's Divining Top

  • Rhystic Study

    Rhystic Study

  • Blind Obedience

    Blind Obedience

  • Sanctum Prelate

    Sanctum Prelate

  • Dockside Extortionist

    Dockside Extortionist

  • Force of Will

    Force of Will

  • Pact of Negation

    Pact of Negation

  • Fierce Guardianship

    Fierce Guardianship

  • Windfall

    Windfall

  • Chord of Calling

    Chord of Calling

  • Hermit Druid

    Hermit Druid

  • Bolas's Citadel

    Bolas's Citadel

  • Underworld Breach

    Underworld Breach

  • Thassa's Oracle

    Thassa's Oracle

Gameplay Summary

The game began with aggressive and highly interactive early plays, with Falco Spara's pilot setting up a combo-centric strategy leveraging Hermit Druid and Devoted Druid with Sensei's Divining Top.

Early turns featured heavy Rhystic Study activity, generating card advantage and prompting careful resource management.

The Heliod player implemented a classic Stax approach, aiming to slow the game and leverage board control via pieces like Blind Obedience and Sanctum Prelate to eventually win through combat damage.

The Eleven/Mike deck focused on midrange value and combo potential involving Spellseeker and Thoracle, while Tymna/Kraum's pilot aimed for card advantage and a combo finish using Underworld Breach, Ad Nauseum, and Thassa's Oracle, supported by a strong suite of interaction and tutors.

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