Smaug! In cEDH? Which One? [cEDH GAUNTLET] SMAUG v KINNAN v TYMNA\DARGO v ROG\THRASIOS thumbnail Blurred backdrop thumbnail

Smaug! In cEDH? Which One? [cEDH GAUNTLET] SMAUG v KINNAN v TYMNA\DARGO v ROG\THRASIOS

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Things in the Ice 115 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Smaug the Impenetrable

    Smaug the Impenetrable

    A high mana-cost dragon deck focused on treasure generation and big threats, aiming to land Smaug and leverage its indestructibility and haste to close out the game.

  • Rograkh, Son of Rohgahh Thrasios, Triton Hero

    Rograkh, Son of Rohgahh / Thrasios, Triton Hero

    A balanced midrange and combo deck using efficient mana rocks and card draw to control the board and assemble a winning combo or overwhelming board presence.

  • Dargo, the Shipwrecker Tymna the Weaver

    Tymna the Weaver / Dargo, the Shipwrecker

    A disruptive aggro-combo deck that uses treasure tokens and aggressive creatures to generate value and pressure opponents, aiming to win through combat damage and combo interactions.

  • Kinnan, Bonder Prodigy

    Kinnan, Bonder Prodigy

    A ramp and combo deck focused on accelerating mana production through creatures and mana dorks, then using combos and green spells like Green Sun's Zenith to tutor key pieces.

Gameplay Insights

  • 1

    Players prioritized early card draw and mana ramp to survive the initial turns and build towards their win conditions.

  • 2

    Magus of the Moon effectively disrupted red mana bases, forcing players to adjust their plans and slowing down aggressive strategies.

  • 3

    Grand Abolisher was used strategically to prevent opponents from responding during critical spell casting sequences.

  • 4

    Treasure token generation synergized well with Smaug’s deck, enabling explosive mana turns and big threats despite the high mana curve.

  • 5

    The interplay between draw spells and graveyard recursion created tension and multiple avenues to gain advantage, requiring careful sequencing of spells.

Notable Cards

  • Rhystic Study

    Rhystic Study

  • Magus of the Moon

    Magus of the Moon

  • Green Sun's Zenith

    Green Sun's Zenith

  • Enduring Vitality

    Enduring Vitality

  • Underworld Breach

    Underworld Breach

  • Grand Abolisher

    Grand Abolisher

  • Treasure Vault

    Treasure Vault

  • Ancient Tomb

    Ancient Tomb

Gameplay Summary

The game started with players setting up their mana bases and deploying early card draw engines like Rhystic Study and Mystic Study to generate incremental advantage.

Seth on Smaug struggled with the high mana cost but aimed to leverage the indestructible 8/7 flying haste dragon as a late-game finisher.

Players exchanged value spells and incremental board presence, with some disruption appearing in the form of Magus of the Moon, which hampered red mana availability and slowed down aggressive plays.

The interaction between draw engines and mana acceleration led to a dynamic game state where each player sought to build their resources carefully. Critical turning points included the casting of Green Sun's Zenith to tutor Enduring Vitality, providing life gain and card draw, and the use of Underworld Breach to enable powerful graveyard recursion.

The play of Grand Abolisher prevented opponents from interfering during key turns, helping its controller push through spells unimpeded.

Several treasure tokens generated by Smaug’s controller fueled explosive mana plays and enabled casting of impactful creatures like Murderous Mimic.

Despite the heavy interaction and disruption, the game showcased the tension between high-cost threats and fast combo potential as players jockeyed for position and tried to assemble their win conditions.

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