SLIVERS vs CONTROL | Extra Turns 69 | Magic: the Gathering Commander Gameplay MTG EDH thumbnail Blurred backdrop thumbnail

SLIVERS vs CONTROL | Extra Turns 69 | Magic: the Gathering Commander Gameplay MTG EDH

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The Command Zone 162 EDH Gameplay videos

Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Shorikai, Genesis Engine

    Shorikai, Genesis Engine

    A control deck focused on card advantage and incremental value through untapping Shorikai to draw multiple cards per turn and generate pilot tokens, using removal to manage threats and slowly build a winning board presence.

  • Morophon, the Boundless

    Morophon, the Boundless

    A five-color Sliver tribal deck that leverages Morophon’s ability to reduce Sliver casting costs and enhance tribal synergy, aiming to overwhelm opponents with a resilient and buffed Sliver swarm.

  • Sliver Overlord

    Sliver Overlord

    A Sliver tribal deck focused on assembling a hive of Slivers that each grant unique abilities like ward, damage triggers, and card draw, aiming to outpace opponents through synergy and aggressive board states.

  • Satya, Aetherflux Genius

    Satya, Aetherflux Genius

    A Sliver tribal deck utilizing energy mechanics and Slivers that produce value and protect the hive, focusing on synergy and survival through life gain and damage triggers.

Gameplay Insights

  • 1

    Root Sliver's ability to prevent Slivers from being countered significantly hindered the control deck's ability to interact with the board effectively.

  • 2

    Diffusion Sliver granted ward to all Slivers, providing key protection against targeted removal and spells.

  • 3

    The control deck utilized untappers and card draw engines to maintain resources and stall while seeking opportunities to stabilize against the growing Sliver swarm.

  • 4

    Lava Belly Sliver's enter-the-battlefield damage and life gain triggered incremental life swings that contributed to maintaining pressure and sustainability.

  • 5

    The Sliver players prioritized synergy by deploying Slivers that not only improved their board state but also disrupted opponents' plans by forcing unfavorable blocks and interactions.

Notable Cards

  • Shorikai, Genesis Engine

    Shorikai, Genesis Engine

  • Root Sliver

    Root Sliver

  • Diffusion Sliver

    Diffusion Sliver

  • Hollowhead Sliver

    Hollowhead Sliver

  • Cavern of Souls

    Cavern of Souls

Gameplay Summary

The game featured a dynamic clash between three Sliver decks and one control deck led by Shorikai, Genesis Engine.

Early turns saw players establishing their mana bases and deploying key Sliver creatures that granted powerful buffs and ward abilities, rapidly building up their hive mind synergy.

The Sliver players focused on enhancing their collective resilience and aggression through a range of Slivers that provided ward, card draw, and combat tricks.

The control player leveraged Shorikai's untap and card draw abilities to maintain board presence and counter the Slivers' overwhelming numbers with removal and value engines. A pivotal moment occurred when Morophon’s Root Sliver was played, granting all Slivers the ability to not be countered, effectively shutting down the control player's primary interaction tools.

The game evolved into a tense battle of attrition, with the control deck attempting to grind out advantage while the Sliver horde threatened to overwhelm through sheer numbers and synergistic buffs.

Key Slivers like Diffusion Sliver and Hallowed Head Sliver added layers of protection and card advantage, amplifying the hive's threat level.

The gameplay highlighted the challenge of managing a Sliver swarm with a control deck under conditions that favored tribal synergy and resilience.

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