Deck Strategies
Vivi Ornitier
Vivi Ornitier focuses on generating massive amounts of mana and drawing cards to assemble and execute infinite combos, leveraging abilities that trigger on spell casts and card draws to control the game and win through resource exhaustion or damage.
Yuna, Grand Summoner
Yuna's deck aims to quickly deploy impactful creatures from the graveyard or hand, using reanimation and synergy with graveyard interactions to gain board presence and tempo advantage.
Hashaton, Scarab's Fist
Hashaton's deck strategy revolves around aggressive creature play and utilizing combat damage triggers and synergy with artifact and graveyard mechanics to pressure opponents and control board state.
Gameplay Insights
- 1
The infinite mana combo involving Quicksilver Elemental copying Fairy Mastermind's ability allowed a loop of drawing cards and pinging players, creating a strong win condition through resource depletion and incremental damage.
- 2
Players carefully managed their counterspells and responses, such as Swan Song and Mental Misstep, to protect their key spells and disrupt opponents' combos, highlighting the importance of timing in cEDH.
- 3
The use of group-effect cards like Fairy Mastermind and Sigil of Sleep created a multiplayer dynamic where damage and benefits were shared, requiring players to balance cooperation and competition.
- 4
Sequencing spells to maximize triggers, such as casting spells after drawing or discarding strategically, was crucial to maintaining card advantage and board control.
- 5
The presence of cards like Danith Magistrate imposed restrictions on tutoring, forcing players to adapt their strategies and play sequences to circumvent these locks.
Notable Cards
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Vivi Ornitier
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Quicksilver Elemental
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Sigil of Sleep
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Angel's Grace
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Mental Misstep
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Vampiric Tutor
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Brain Freeze
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Force of Will
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Lion's Eye Diamond
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Pongify
Summary
The game began with a typical opening of land drops and low-impact creatures, gradually building mana bases and developing board states. Early plays involved fetching lands, casting low-cost creatures like fish tokens, and setting up utility creatures such as Fairy Mastermind and Harmonic Prodigy, which started generating incremental card advantage and effects that benefited all players. As the turns progressed, players used tutors like Vampiric Tutor to find key cards, while responses like Swan Song and Mental Misstep kept the pace interactive and controlled. Midgame saw a pivotal moment when one player cast Vivi Ornitier and began generating infinite mana using Quicksilver Elemental copying Fairy Mastermind's activated ability. This combo allowed continuous drawing and pinging of all players for damage, effectively setting up a lock or a win condition through resource exhaustion. The interaction with cards like Sigil of Sleep, Angel's Grace, and various counter spells illustrated the high tension and complexity typical in cEDH games. The game featured a heavy focus on card draw, resource denial, and combo execution, with players carefully sequencing spells and triggers to maintain tempo and control the board. Throughout the game, players utilized multiple spells to manipulate the top of their libraries, discard strategically, and leverage powerful interactions from cards like Danith Magistrate and Gaxium Probe, ensuring they stayed ahead in the race to assemble their combos. The gameplay highlighted the importance of timing, counterspell management, and maximizing value from incremental advantage engines in a multiplayer, competitive environment.