MTG Commander Gameplay | Xenagos, Beckett Brass, Nalia, Syr Konrad | High Power Casual | EP59 thumbnail Blurred backdrop thumbnail
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MTG Commander Gameplay | Xenagos, Beckett Brass, Nalia, Syr Konrad | High Power Casual | EP59

Commander's Conclave


Commanders featured in this Gameplay Reviewed & Verified

Deck & Commander Strategies

  • Xenagos, God of Revels

    Xenagos, God of Revels

    Ramp into large dragons and use Xenagos' ability to grant haste and a power boost to a creature, aiming for explosive combat phases that burn opponents down quickly.

  • Syr Konrad, the Grim

    Syr Konrad, the Grim

    Utilize aristocrat-style synergies where creatures dying trigger damage to all opponents, combined with sacrifice outlets to repeatedly trigger damage and overwhelm foes.

  • Nalia de'Arnise

    Nalia de'Arnise

    Build a party of clerics, rogues, warriors, and wizards to steadily buff creatures, gain deathtouch, and control the board with a low-cost, synergistic creature base.

  • Admiral Beckett Brass

    Admiral Beckett Brass

    Leverage pirate tribal synergies to grow board presence and gain control of opponent permanents, focusing on aggressive attacks and plundering to disrupt others.

Gameplay Insights

  • 1

    Using Skullclamp early to generate card draw from smaller creatures helps maintain hand advantage, especially in decks with sacrifice synergies.

  • 2

    Harold's Horn significantly reduces the casting cost of dragon creatures and provides card filtering, enabling faster board development for Xenagos.

  • 3

    Syr Konrad's damage triggers from creatures dying create constant pressure, incentivizing opponents to consider removal carefully.

  • 4

    Beckett Brass's ability to gain control of opponent permanents forces opponents to play more cautiously and disrupts their board plans.

  • 5

    Witch's Cauldron offers valuable card draw and life gain through creature sacrifices, fitting well with aristocrat and sacrifice strategies.

Notable Cards

  • Skullclamp

    Skullclamp

  • Witch's Cauldron

    Witch's Cauldron

  • Read the Bones

    Read the Bones

  • Mortuary Mire

    Mortuary Mire

Gameplay Summary

The game begins with four diverse decks facing off: Xenagos, God of Revels focused on dragon tribal aggression and combat tricks; Syr Konrad, the Grim leveraging damage triggers from creature deaths; Nalia de'Arnise centered around the party mechanic with a low-to-the-ground creature strategy; and Admiral Beckett Brass piloting a pirate tribal deck focused on attacking and permanent control.

Early turns involve setting up mana bases and deploying key enablers such as Skullclamp for card draw and Harolds Horn to reduce dragon casting costs.

Syr Konrad's deck applies pressure via aristocrat-style sacrifice synergies, dealing incremental damage as creatures die, while Xenagos builds toward explosive combat phases with large hasty creatures.

Meanwhile, Nalia's party buffs and synergy with various creature types build up board presence, and Beckett Brass maneuvers to gain control of opponent permanents through pirate-themed plundering.

The players carefully develop their boards, with Xenagos aiming to maximize the power boost and haste granted to dragons, while Sir Konrad's damage triggers and sacrifice effects chip away at opponents.

Noteworthy is the use of Witch's Cauldron and Read the Bones for card advantage in the black decks, along with the interplay of Harolds Horn enabling cheaper dragon plays.

The game is characterized by a balance of board development, incremental damage from death triggers, and strategic control shifts via pirate abilities, setting the stage for potential explosive turns from both the dragon and aristocrat decks.

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