Deck Strategies
Jinnie Fay, Jetmir's Second
This deck aims to create an abundance of tokens which are then converted into cats and dogs. These creatures serve as both value generators and a potential finisher for the game.
Yasharn, Implacable Earth
Yasharn's deck focuses on ramping quickly and disrupting opponents' strategies through various means, including limiting artifact abilities and exiling opponents' commanders.
Kalamax, the Stormsire
Kalamax's strategy would be to cast and copy instants and sorceries to gain value and control the board.
The First Sliver
The First Sliver's deck aims to play a variety of Slivers with different abilities, eventually overwhelming opponents with an army of Slivers with numerous abilities.
Gameplay Insights
- 1
The casting of the Collector Oof by the Yasharn player disrupted the Kalamax player's strategy, highlighting the importance of interaction in the Commander format.
- 2
The Palace Jailer was a key turning point, removing Jinnie Fay and providing card draw through the Monarch mechanic.
- 3
The Blasphemous Act cast by Kalamax changed the tempo of the game dramatically, clearing the board and forcing players to rebuild.
- 4
The Yasharn player's quick recovery with Bane of Progress and Yasharn was an impressive display of resilience.
Notable Cards
Palace Jailer
Blasphemous Act
Bane of Progress
Yasharn, Implacable Earth
Summary
The game unfolded with a fairly steady start as players built their boards, with Jinnie Fay's deck attempting to leverage the value from tokens. The Yasharn player quickly ramped and disrupted the board with a Collector Oof, limiting artifact abilities. This was followed by a Palace Jailer, taking out Jinnie Fay and gaining the Monarch mechanic, disrupting Jinnie Fay's strategy. The game was further disrupted when Kalamax cast a Blasphemous Act, clearing the board. Despite this, the Yasharn player managed to rebuild their board quickly with Bane of Progress and Yasharn itself. The game ended before any player could establish a solid lead or enact their win condition.