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Neera, Wild Mage vs Myrkul, Lord of Bones vs Tazri vs Jeska & Kamahl | MTG Commander EDH Gameplay

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Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Tazri, Beacon of Unity

    Tazri, Beacon of Unity

    Focuses on venturing into dungeons to generate incremental benefits and treasure tokens, assembling a party for value and board presence.

  • Neera, Wild Mage

    Neera, Wild Mage

    Relies on unpredictable and 'irresponsible' spellcasting to generate chaos and capitalize on spells that are seldom cast, aiming for high variance outcomes.

  • Myrkul, Lord of Bones

    Myrkul, Lord of Bones

    Plays a sacrifice and recursion tribal strategy centered around creatures dying to trigger Myrkul’s ability, generating card advantage and board resilience.

  • Kamahl, Heart of Krosa Jeska, Thrice Reborn

    Jeska, Thrice Reborn & Kamahl, Heart of Krosa

    Uses combat lands and Jeska’s ping ability to control the board through aggressive attacks and targeted removal, leveraging lands as creatures for combat.

Gameplay Insights

  • 1

    Jeska, Thrice Reborn’s removal of Yuan-Ti Malison was a crucial disruption to Tazri’s dungeon progression and treasure generation, preventing a potential snowball effect.

  • 2

    Pir’s Whim was used strategically to force opponents to sacrifice artifacts or enchantments, allowing Myrkul’s player to draw a card and thin the board of resources.

  • 3

    The use of combat lands by Jeska & Kamahl’s player provided a unique approach to aggression, turning lands into threats and enabling combat damage-based removal.

  • 4

    Tazri’s consistent venturing into dungeons early on built pressure but became vulnerable after Jeska’s intervention, highlighting the importance of timing in disrupting synergies.

  • 5

    Neera’s deck embraced a high-risk, high-reward style by focusing on casting spells unlikely to be cast in other decks, adding an unpredictable element to the gameplay.

Notable Cards

  • Jeska, Thrice Reborn

    Jeska, Thrice Reborn

  • Yuan-Ti Malison

    Yuan-Ti Malison

  • Pir's Whim

    Pir's Whim

  • Morbid Opportunist

    Morbid Opportunist

  • Elvish Reclaimer

    Elvish Reclaimer

  • Izzet Signet

    Izzet Signet

  • Expressive Iteration

    Expressive Iteration

Summary

The game began with typical land drops and early ramp spells as each player set up their board. Tazri, Beacon of Unity focused on venturing into dungeons to build incremental advantages, while Myrkul, Lord of Bones aimed to maintain board presence through sacrificing and recurring creatures. Neera, Wild Mage played a chaotic spellcasting strategy with unpredictable spells, and Jeska & Kamahl utilized combat lands and Jeska’s ping ability to control early threats. A key turning point occurred when Jeska, Thrice Reborn entered the battlefield and immediately removed a loyalty counter to eliminate a Yuan-Ti Malison that was venturing into dungeons, effectively shutting down Tazri’s dungeon progression and preventing further treasure generation. This disruption slowed the dungeon party plan significantly. Meanwhile, Myrkul's sacrifice synergy and Jeska & Kamahl's aggressive combat lands kept the pressure on the table. Neera’s reckless spellcasting added a layer of unpredictability, investing heavily in spells that were rarely cast before. The game’s momentum hinged on Jeska’s timely removal and Myrkul’s recurring threats, setting up for a midgame of attrition and board control.

Description

Quintessential Commander is a Singapore-based MTG EDH Commander gameplay series where we just want to have fun playing MTG together, joking and laughing around. We aim to produce high-quality, entertaining and fast-paced gameplay videos that will make you LOL.

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Decklists & socials below!


To celebrate Double Masters 2022, we’re doing extra episodes! As in, just 1 extra episode for this month. In this episode, we have a bunch of Patreon-suggested and voted commanders. Myrkul, the Lord of Bones will be trying to kill us all, but we have the powerful sibling partner pairing of Jeska, Thrice Reborn and Kamahl, Heart of Krosa who will be looking to attack with the power of lands. Meanwhile, Neera, Wild Mage aim to cast spells that were not meant to be cast, and Tazri, Beacon of Unity will be organizing a dungeon party at Baldur’s Gate!

Decklists:

Esmond’s Tazri, Beacon of Unity DUNGEON PARTY AT BALDUR’S GATE: www.moxfield.com/decks/cyBzSoOpDUy83QYWrolwVQ

Liang Ying’s Jeska & Kamahl Combat Lands: www.moxfield.com/decks/WP5buoL2Kk6bCmN1NmsByA

Matthew’s Neera, Wild Mage: www.moxfield.com/decks/6wLsO4p-CUS898Hc6Ted6A

Paul’s Myrkul, Lord of Bones: www.moxfield.com/decks/r3AI6lfdcUK2YCe5VH1bAA

Blackmagic Design equipment used or created with: BMPCC 4K: bit.ly/3vfnS8h ATEM Mini Pro: bit.ly/3PRIgnT Video Assist 7": bit.ly/3J0VkVL Olympus 12-40mm: bit.ly/3z1GNVj Olympus 12-100mm: bit.ly/3IZW917

Socials: Esmond on Twitter: twitter.com/EzzyHey Games Haven Singapore: www.gameshaventcg.com Games Haven Facebook: www.facebook.com/gameshavensg Games Haven Instagram: @Games_Haven_SG

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