Deck Strategies
Derevi, Empyrial Tactician
The Derevi deck aims to tap and untap powerful permanents to generate immense value. The deck leveraged Overgrowth for mana ramping and used Dismiss into Dreams to control the board by making opponents' creatures vulnerable.
Hapatra, Vizier of Poisons
The Hapatra deck deploys -1/-1 counters on creatures to generate deathtouch snakes, which were then sacrificed for additional mana using Phyrexian Altar.
Myrel, Shield of Argive
Myrel's strategy revolves around creating a steady stream of soldier tokens and utilizing various artifacts for ramp and protection.
Toralf, God of Fury
Toralf's deck showcases red's aggressive playstyle, though it didn't manage to make significant impact in the early to mid-game.
Gameplay Insights
- 1
The game was significantly impacted when Derevi successfully cast Dismiss into Dreams, effectively controlling the board by making opponents' creatures vulnerable to being destroyed.
- 2
Hapatra's use of Phyrexian Altar in conjunction with snake tokens generated from -1/-1 counters proved to be a clever combination, providing a sustainable source of mana.
- 3
Myrel's ability to protect its commander from removal using God's Willing showcased the importance of having protective measures in the deck.
Notable Cards
Overgrowth
Phyrexian Altar
Maelstrom Pulse
Summary
The game kicked off with all players setting up their board states, with Derevi showcasing its power by generating significant value without resorting to stax or tax strategies. Myrel, Shield of Argive posed an early threat by producing a steady stream of soldier tokens. However, the Hapatra player preemptively disrupted this strategy by casting a Maelstrom Pulse, which was unfortunately countered by Myrel's God's Willing. As the game progressed, Hapatra managed to create a number of snake tokens through -1/-1 counters and leverage them for additional mana with Phyrexian Altar. Meanwhile, Derevi player showed great mana efficiency and resource management by casting Overgrowth and Dismiss into Dreams, which drastically affected the game state and hindered the other players' strategies.