Deck Strategies
The Capitoline Triad
Focuses on milling artifacts and historic spells to the graveyard to freecast the commander and pump up the board, leveraging graveyard synergy and artifact recursion for a powerful board presence.
Ezio Auditore da Firenze
Aggressively reduces opponent life totals below ten to enable commander-based instant kills, using low-cost assassin spells with menace and free-running for continuous pressure and card draw.
Cleopatra, Exiled Pharaoh
Utilizes legendary creatures and allies to place +1/+1 counters and gain card advantage whenever legendary creatures with counters die, growing the board and outvaluing opponents through attrition.
Mary Read and Anne Bonny
Pirate and vehicle tribal synergy focused on generating treasure tokens and enhancing pirates with +1/+1 counters, enabling explosive mana acceleration and aggressive board development.
Gameplay Insights
- 1
Milling artifacts with Perpetual Timepiece enabled the Capitoline Triad player to freecast their commander early and generate historic triggers for board growth.
- 2
Etso Blade of Vengeance granted assassins menace and drew cards on damage, significantly increasing the offensive potential of the Ezio Auditore deck.
- 3
Cleopatra's strategy of placing +1/+1 counters on legendary creatures and drawing cards on their death created a strong engine for card advantage and board presence.
- 4
The use of resource management, such as bouncing lands with Guildless Commons to reuse key artifact milling and draw engines, showcased thoughtful tempo play.
- 5
Aggressive commander damage from Ezio’s deck threatened to end the game quickly once opponents were below ten life, forcing defensive responses.
Notable Cards
Perpetual Timepiece
Birthing Ritual
Changeling Outcast
Guildless Commons
Summary
The game began with each player establishing their board presence while leveraging their commanders' unique abilities. The Capitoline Triad player focused on milling artifacts into the graveyard to enable free casting of their commander and to strengthen their board. Meanwhile, Ezio Auditore's deck aimed to reduce opponents to under 10 life to trigger lethal commander damage, utilizing cheap assassin spells with menace and free-running. Cleopatra's deck capitalized on legendary creatures and card draw from their deaths, consistently growing their board with +1/+1 counters and benefiting from creatures dying. Mary Read and Anne Bonny emphasized pirates and vehicle synergies, generating treasure tokens and applying pressure with artifact-based buffs. Key turning points included the Capitoline Triad player successfully milling artifact creatures to accelerate their commander deployment, Cleopatra steadily placing counters on legendary creatures and drawing cards as they died, and Ezio's player casting Etso Blade of Vengeance to draw additional cards and grant menace to assassins, increasing offensive potential. The game state evolved with incremental board development and tactical attacks, with players carefully managing their mana and triggers. The gameplay highlighted the interplay between milling, card advantage, and aggressive combat, with a looming threat of assassin commander damage and the inevitability of board state shifts through artifact recursion and legendary creature interactions.