Malcolm & Tymna vs Najeela vs Bluefarm vs Rev, Tithe Extractor cEDH Gameplay thumbnail Blurred backdrop thumbnail
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Malcolm & Tymna vs Najeela vs Bluefarm vs Rev, Tithe Extractor cEDH Gameplay

cEDH TV Gameplay


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Rev, Tithe Extractor

    Rev, Tithe Extractor

    Control the game and out-grind opponents by stealing cards and leveraging value from Stax creatures.

  • Malcolm, Keen-Eyed Navigator Tymna the Weaver

    Malcolm, Keen-Eyed Navigator & Tymna the Weaver

    Accelerate quickly, generate value, and leverage Esper control tools. Tainted Pact and Ad Nauseam can provide late-game advantage.

  • Najeela, the Blade-Blossom

    Najeela, the Blade-Blossom

    Lean into a mid-range strategy with warrior beatdown and breach combo as a backup.

  • Tymna the Weaver Kraum, Ludevic's Opus

    Tymna the Weaver & Kraum, Ludevic's Opus

    Plan for explosive plays and versatile game plans with high card quality and potential for both quick bursts and grindy games.

Gameplay Insights

  • 1

    The early deployment of Mystic Remora and Rhystic Study set up significant card draw engines, which would fuel the player's strategies throughout the game.

  • 2

    The use of Gamble and Enlightened Tutor for key card tutoring demonstrated the importance of card selection and deck manipulation in high-powered Commander games.

  • 3

    The Red Elemental Blast that countered a key spell from the Malcolm & Tymna player was a game-changing interaction, showcasing the importance of instant-speed interaction and disruption in the format.

Notable Cards

  • Mystic Remora

    Mystic Remora

  • Rhystic Study

    Rhystic Study

  • Gamble

    Gamble

  • Enlightened Tutor

    Enlightened Tutor

  • Najeela, the Blade-Blossom

    Najeela, the Blade-Blossom

  • Malcolm, Keen-Eyed Navigator

    Malcolm, Keen-Eyed Navigator

  • Red Elemental Blast

    Red Elemental Blast

Gameplay Summary

The game started with each player laying out their strategies and setting up their initial board states.

The player operating the Rev, Tithe Extractor deck hoped to control the game and out-grind opponents through value accumulation.

The Malcolm & Tymna deck aimed for quick acceleration and value generation, while the Najeela player intended to lean into a mid-range strategy with warrior beatdown and breach combo as a backup.

The player running Tymna & Kraum, also known as the Bluefarm deck, planned for explosive plays and versatile game plans.

The game saw early plays of Mystic Remora and Rhystic Study, setting up significant card draw engines.

Gamble and Enlightened Tutor were used for key card tutoring, while Najeela and Malcolm were deployed as early threats.

The game was characterized by strategic plays and counterplays, with a notable Red Elemental Blast disrupting a potential game-ending play from the Malcolm & Tymna deck.

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