Deck Strategies
Ixidor, Reality Sculptor
Control and tempo deck leveraging morph creatures and Cloud Key to enable multiple morph plays and card draw, aiming to lock opponents with soft control effects while maintaining a steady flow of resources.
Gishath, Sun's Avatar
Aggressive dinosaur tribal deck focused on ramping quickly and casting large dinosaurs to trigger Gishath’s ability, dealing damage, and gaining life to dominate the board and pressure opponents.
Thrasios, Triton Hero & Vial Smasher the Fierce
Combo and enchantress synergy deck using enchantments to draw cards and disrupt opponents, combined with spells to force discard and control the pace of the game, while chipping away at life totals with curses and creatures.
Tymaret, the Murder King
Rakdos sacrifice and discard deck focusing on board control through creature removal, hand disruption, and incremental damage, using Tymaret’s attack triggers to maintain pressure and generate value.
Gameplay Insights
- 1
Harry utilized Cloudstone Curio in conjunction with morph creatures to bounce threats and draw cards, effectively interrupting opponents' combat phases and stalling damage.
- 2
Matt capitalized on Murari's Wake to double the triggers of his dinosaurs, increasing his life total significantly and creating a large board presence that pressured opponents heavily.
- 3
Sean leveraged enchantress effects and discard spells to maintain card advantage while applying continuous pressure through curses, which synergized well with his overall disruptive game plan.
- 4
Ken's use of Damnation reset the board at a critical moment, allowing him to regain control and limit the momentum of aggressive players.
- 5
The interplay between bouncing creatures with Cloudstone Curio and using morphs to avoid damage was a key defensive maneuver that prolonged Harry's survival in the face of aggressive attacks.
Notable Cards
Cloud Key
Enchantress's Presence
Font of Fertility
Polluted Bonds
Black Sun's Zenith
Vampiric Tutor
Damnation
Kindred Boon
Cloudstone Curio
Fathom Seer
Ranging Raptors
Honden of Infinite Rage
Summary
The game started with a typical set-up phase where players developed their mana bases and cast early ramp and card draw spells. Harry, playing Ixidor, Reality Sculptor, established a control-oriented board with Cloud Key and Power Stone to facilitate his morph and draw engine. Matt, commanding Gishath, Sun's Avatar, focused on ramping quickly and casting large dinosaurs, including multiple triggers from Gishath to gain life and pressure opponents. Sean piloting Thrasios and Vial Smasher leaned on an enchantress package with card draw engines like Enchantress's Presence and Font of Fertility while developing a disruptive board with Thought Render Lamia and Polluted Bonds. Ken, with Tymaret, the Murder King, applied pressure through creature removal and discard effects, notably with Agent of Erebos and Black Sun's Zenith to control the board and disrupt opponents' hands. Key turning points included Matt's aggressive dinosaur swings backed by Murari's Wake, which significantly increased his board's power and life total, making him a formidable threat. Harry's use of Cloudstone Curio and morph creatures to bounce threats and draw cards was critical in stalling combat damage and maintaining card advantage. Sean's deployment of curse and discard effects, combined with enchantress synergy, steadily chipped away at opponents' resources. Ken's timely use of Damnation wiped the board, resetting the pace, while his Vampiric Tutor helped find crucial answers. The interplay of these strategies created a dynamic game where control, aggression, and resource denial all played pivotal roles, with players carefully balancing offense and defense to avoid elimination. The game appeared to revolve around Matt's dinosaur tribal aggression versus the control and disruption engines of the other decks, with multiple combat phases and spell interactions influencing the board state.