Deck & Commander Strategies

Kyler, Sigardian Emissary
A Selesnya human tribal deck that aims to swarm the board with creatures and make them large through Kyler's ability.

Miirym, Sentinel Wyrm
A Temur dragon tribal deck that leverages Miriam's ability to duplicate dragon spells and apply pressure through powerful flying creatures.

Cadira, Caller of the Small
A Selesnya token deck that seeks to generate a vast army of tokens through Cadira's ability and various token multipliers.

Gavi, Nest Warden
A Jeskai cycling deck that generates value through cycling cards, creating cat tokens with Gavi, and drawing extra cards.
Gameplay Insights
- 1
Marie's play of Aurashards combined with her token generation was a game-changing moment, wiping the board of all artifacts and enchantments.
- 2
Max's decision to overload Winds of Abandon cleared the board of threats, but also ramped his opponents significantly, particularly Marie.
- 3
The Veilfire Dragon played by the Kyler deck's player was a key factor in taking out the remaining players, dealing significant damage upon entering the battlefield.
Notable Cards
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Anointed Procession
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Kyler, Sigardian Emissary
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Cadira, Caller of the Small
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Gavi, Nest Warden
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Winds of Abandon
Gameplay Summary
The game kicked off with each player setting up their board states, with a focus on ramping and drawing cards.
The turning point came when Marie, playing Cadira, Caller of the Small, manages to activate her commander's ability to create a vast army of rabbits and saprolings, followed by an Anointed Procession and Aurashards, which decimated the other players' boards.
The game ended in a surprising turn when the player running Kyler, Sigardian Emissary deck managed to eliminate Marie and Seb in a single combat phase, leaving only Max to face him.
However, the Kyler deck's consistent creature pressure and spot removal, coupled with a late game Veilfire Dragon, sealed the victory against Max's Gavi, Nest Warden deck.





























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