Deck & Commander Strategies
Nicol Bolas, the Ravager // Nicol Bolas, the Arisen
Control and disruption with a Superfriends planeswalker theme, leveraging mana ramp and artifact boosts to stabilize and eventually overwhelm opponents.
Arvinox, the Mind Flail
Dark Money deck focused on card advantage via life gain, exile, and graveyard interactions with a control orientation.
Zaxara, the Exemplary
Ramp and infinite mana combo deck that uses tutors and big X cost spells to close out the game, with hydras as backup finishers.
The Necrobloom
Land sacrifice and dredge focused deck that mills cards, reanimates creatures, and generates value from lands dying and graveyard recursion.
Gameplay Insights
- 1
Early mana ramp and artifact plays like Grim Monolith and Chromeox helped accelerate key spells and combos.
- 2
The use of Ugan’s ability to gain life and draw cards was crucial for resource advantage and survivability.
- 3
Necrobloom’s strategy of sacrificing lands and milling, combined with reanimation spells, created a steady board presence and graveyard leverage.
- 4
Zaxara’s tutoring and attempts to assemble infinite mana were well known and guarded against, leading to strategic decisions around removal and counterplay.
- 5
The timing of playing Caged Sun to boost black mana production was a pivotal moment to enhance Nicol Bolas’s ability to cast spells and maintain control.
- 6
Players carefully negotiated who would receive key cards from Wishclaw Talisman, reflecting table politics and threat assessment.
Notable Cards
-
Grim Monolith
-
Caged Sun
-
Defense of the Heart
-
Geode Golem
-
Wishclaw Talisman
-
Crop Rotation
Gameplay Summary
The game featured an intense four-player Commander match with each player piloting distinct strategies around their commanders.
Early turns saw aggressive mana ramp and setup plays, such as the casting of Chromeox and Grim Monolith, alongside Ugan, Eye of the Storm, generating life and card advantage.
Necrobloom focused on land sacrifice, milling, and reanimation, establishing a board presence with zombies and utilizing graveyard synergies.
Zaxara aimed to build infinite mana combos to finish games with X spells and hydras, while Nicol Bolas brought a Superfriends-style planeswalker control approach, using artifacts like Caged Sun to boost mana and creatures.