Deck Strategies
Zhulodok, Void Gorger
Cast high-cost colorless Eldrazi spells with cascade to create overwhelming board presence and leverage powerful Eldrazi effects to control the board.
Sliver Gravemother
Utilize Sliver synergies and graveyard Encore to generate token Slivers with haste, creating a fast and resilient swarm to pressure opponents.
Anikthea, Hand of Erebos
Focus on enchantment creatures with menace, recurring non-Aura enchantments from the graveyard as zombie copies to gain incremental value and board control.
Commodore Guff
Leverage self-aware planeswalker abilities to manipulate triggered abilities and grant haste, supporting aggressive and combo-oriented plays.
Gameplay Insights
- 1
The Sliver Gravemother player effectively used graveyard Encore triggers to create multiple hasty Sliver tokens, applying pressure on opponents and maximizing board presence.
- 2
Zhulodok's cascade ability allowed casting of large Eldrazi spells directly from the deck, potentially shifting board control in his favor through surprise threats.
- 3
Anikthea's ability to exile non-Aura enchantments from the graveyard and create 3/3 menace zombie copies provided strong resilience and incremental advantage in attrition-heavy exchanges.
- 4
Granting haste to creatures using Crashing Drawbridge enabled unexpected attacks and tactical plays, catching opponents off guard and accelerating damage output.
- 5
Players showed restraint in early turns by agreeing not to attack, focusing on building mana bases and board setups to reach mid-game power spikes.
Notable Cards
Urza's Power Plant
Arcane Signet
Crashing Drawbridge
Sigil of the Empty Throne
Path of Ancestry
Summary
The game began with players choosing their Commander Masters preconstructed decks, featuring a diverse set of commanders including an Eldrazi, Slivers, enchantment-based creatures, and a self-aware planeswalker. Early turns were marked by mana acceleration and setting up board presence with key lands and mana rocks such as Urza's Power Plant and Arcane Signet. One of the pivotal moments came when the player with the Sliver Gravemother leveraged graveyard interactions and token creation via Encore to build a threatening swarm of Slivers. Meanwhile, the Zhulodok, Void Gorger player aimed to cascade into big Eldrazi spells, focusing on impactful colorless threats. The enchantment-focused deck led by Anikthea, Hand of Erebos took advantage of recursion and menace buffs to create zombie copies of powerful enchantments, generating value and board control. Commodore Guff, the self-aware planeswalker, contributed unique abilities to the game, including copying triggered abilities and tactical haste grants via cards like Crashing Drawbridge. The game saw careful positioning and choosing when to attack, with players initially agreeing to avoid early aggression to stabilize their boards.