Summary
The game began with an interesting interaction with Zask's ability and a card named Mortuary. Players were warned about this combo due to its potential to disrupt the game. The game saw a heavy focus on ramping, with some players gaining an early advantage in mana and being able to cast their commanders and other impactful cards earlier. Notably, Athreos, Shroud-Veiled's ability to put 'coin' counters on creatures led to complex board states and interactions. The game was marked by strategic decisions, with players carefully choosing targets for their attacks and spells to navigate the changing board state.
Deck Strategies
Jodah, the Unifier
Take advantage of Jodah's ability to cast spells for a reduced, alternate cost to play high-cost cards early.
Depala, Pilot Exemplar
Build a board of Dwarves and Vehicles, using Depala's abilities to maintain card advantage and pump up your team.
Otharri, Suns' Glory
Leverage the healing power of Otharri to gain a life advantage, while using the buffing ability to strengthen your creatures.
Krenko, Mob Boss
Rapidly generate a large number of goblins with Krenko, aiming to overwhelm opponents with sheer numbers.
Zask, Skittering Swarmlord
Make use of Zask's ability to generate Insect tokens, and synergize with other cards for a swarm strategy.
Athreos, Shroud-Veiled
Use Athreos's ability to control the board state by manipulating ownership of creatures.
Pir, Imaginative Rascal
Use Pir's ability to add additional counters to your permanents, enhancing their abilities or power/toughness.
Toothy, Imaginary Friend
Focus on drawing cards to put counters on Toothy, enabling it to become a major threat.
Dihada, Binder of Wills
Gain control of opponent's creatures and use them to your advantage.
Rith, the Awakener
Create a large number of Saproling tokens with Rith's triggered ability, and use them to swarm your opponents.
Garth One-Eye
Use Garth's ability to cast key cards from Magic's history, providing a versatile toolbox of options.
Gameplay Insights
- 1
The interaction between Zask's ability and Mortuary was a key point to watch out for in this game.
- 2
Athreos, Shroud-Veiled's ability to manipulate ownership of creatures with coin counters had a significant impact on the game.
- 3
Ramping was a central strategy for many players in this game, allowing them to cast their commanders and other impactful cards earlier.
- 4
The use of Toothy, Imaginary Friend's draw mechanic to add counters and increase its threat level was a notable strategy.
Notable Cards
Mortuary
Arid Mesa