Skullbriar VS Raph & Mikey VS Leonardo | Michelangelo VS The War Doctor | Clara Commander Gameplay thumbnail Blurred backdrop thumbnail

Skullbriar VS Raph & Mikey VS Leonardo | Michelangelo VS The War Doctor | Clara Commander Gameplay

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Skullbriar, the Walking Grave

    Skullbriar, the Walking Grave

    Skullbriar focuses on accumulating +1/+1 counters and maintaining a persistent threat that survives combat and removal, leveraging haste and deathtouch to pressure opponents and grow stronger with each attack.

  • Raph & Mikey, Troublemakers

    Raph & Mikey, Troublemakers

    This deck uses cascade and attack triggers to generate value, ramping into powerful creatures and spells while disrupting opponents through repeated pressure and card advantage.

  • Leonardo, the Balance

    Leonardo, the Balance

    Leonardo boosts creatures and tokens with +1/+1 counters and leverages synergy with other commanders to control the board and incrementally improve the entire team, focusing on incremental growth and value generation.

  • Michelangelo, the Heart

    Michelangelo, the Heart

    Michelangelo supports token creation and counter placement on creatures, enhancing board presence and enabling combat damage triggers to fuel resource generation and sustain pressure.

  • The War Doctor

    The War Doctor

    A control and value deck that uses Necropotence for card draw and Necropotins to accumulate counters, gaining lifelink and resilience, supported by reanimation and disruption to maintain board presence.

  • Clara Oswald

    Clara Oswald

    Clara focuses on graveyard interactions and value through sacrifice and recursion, using spells and creatures that benefit from graveyard activity to outvalue opponents over time.

Gameplay Insights

  • 1

    Early aggressive pressure from Skullbriar forced opponents to respond quickly, leveraging its haste and deathtouch to chip away at life totals and grow with each attack.

  • 2

    A diplomatic agreement to allow Oath of Druids triggers without interference enabled a key ramp and board development window.

  • 3

    Multiple board wipes, including Vanquish the Horde and Dam, reset board states and shifted momentum, forcing players to adapt their strategies mid-game.

  • 4

    Use of cascade spells with Raph & Mikey generated value and threats simultaneously, increasing the deck's tempo and card advantage.

  • 5

    Necropotence combined with Necropotins allowed The War Doctor deck to draw multiple cards and gain lifelink, enhancing survivability and board control.

  • 6

    Dance of the Dead was used effectively to steal key creatures from opponents, turning their resources against them.

  • 7

    Players frequently leveraged synergy between counters and combat damage triggers, especially with Leonardo and Michelangelo, to maintain incremental advantage.

  • 8

    Strategic use of removal spells like Beast Within and Anguished Unmaking disrupted opponent plans and prevented key abilities from resolving.

Notable Cards

  • Skullbriar, the Walking Grave

    Skullbriar, the Walking Grave

  • Oath of Druids

    Oath of Druids

  • Michelangelo, the Heart

    Michelangelo, the Heart

  • Leonardo, the Balance

    Leonardo, the Balance

  • Vanquish the Horde

    Vanquish the Horde

  • Necropotence

    Necropotence

  • Raph & Mikey, Troublemakers

    Raph & Mikey, Troublemakers

  • Dance of the Dead

    Dance of the Dead

  • Beast Within

    Beast Within

  • Exquisite Blood

    Exquisite Blood

  • Tibalt, Cosmic Impostor // Tibalt, Cosmic Impostor

    Tibalt, Cosmic Impostor // Tibalt, Cosmic Impostor

Gameplay Summary

The game began with players developing their mana bases and casting early creatures to establish board presence.

Skullbriar, the Walking Grave quickly made an impact by attacking and accumulating counters, growing stronger with each hit.

Early alliances formed, such as a deal to allow Oath of Druids triggers without interference, enabling players to accelerate their strategies.

Michelangelo and Leonardo contributed to a counter-focused synergy, incrementing counters on creatures and generating token resources.

The game saw multiple board wipes, including a well-timed Vanquish the Horde that reset the battlefield, forcing players to rebuild their boards. Skullbriar repeatedly returned from the graveyard, maintaining pressure with deathtouch and menace, while Raph & Mikey enabled cascade and card advantage through attack triggers.

The War Doctor deck utilized Necropotence for card draw and Necropotins to generate counters, enhancing creatures' resilience and lifelink abilities.

Throughout the match, players leveraged powerful interactions like Dance of the Dead to steal creatures and cascade spells for value.

The game featured a mix of aggressive combat, tactical removal, and strategic counter manipulation, with players jockeying for board control and card advantage in pursuit of victory.

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