The Four Doctors Play Commander | Shuffle Up & Play #36 | Magic: The Gathering Doctor Who Gameplay thumbnail Blurred backdrop thumbnail
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The Four Doctors Play Commander | Shuffle Up & Play #36 | Magic: The Gathering Doctor Who Gameplay

Tolarian Community College


Commanders featured in this Gameplay Reviewed & Verified

Personality featured in this Gameplay

Decklists

Deck & Commander Strategies

  • Ryan Sinclair The War Doctor

    The War Doctor & Ryan Sinclair

    Build up time counters on The War Doctor and capitalize on exile and phasing mechanics to deal damage proportional to the time counters during attacks.

  • The Master, Multiplied

    The Master, Multiplied

    Create numerous creature tokens that bypass the legend rule and exploit triggered abilities to generate chaos and overwhelm opponents.

  • Clara Oswald The Twelfth Doctor

    The Twelfth Doctor & Clara Oswald

    Cast spells from exile while growing The Twelfth Doctor to achieve victory through commander damage.

  • Ace, Fearless Rebel The Seventh Doctor

    The Seventh Doctor & Ace, Fearless Rebel

    Use Ace to clear blockers and set up aggressive attacks with The Seventh Doctor, focusing on combat tricks and disruption.

Gameplay Insights

  • 1

    The War Doctor deck's novel use of exile and phasing in Boros colors introduces a fresh approach to Boros gameplay, emphasizing time counters as a resource.

  • 2

    The Master's token generation circumvents typical legend rules and token sacrifice triggers, allowing a sustainable swarm strategy.

  • 3

    Clara Oswald's ability to add color identity to any Doctor enables flexible deckbuilding and casting versatility, supporting the Twelfth Doctor's spellcasting from exile.

  • 4

    Aggressive combat is supported by Ace, Fearless Rebel clearing blockers, allowing the Seventh Doctor to apply pressure and maintain board control.

  • 5

    Players took advantage of the free first mulligan rule in Commander to optimize their starting hands, aiming to ensure synergy activation early in the game.

  • 6

    Thematic synergy and creative deck reconstruction across multiple Doctor Who decks highlight the potential for mixing and matching commanders and mechanics from different time periods.

Notable Cards

  • The War Doctor

    The War Doctor

  • Ryan Sinclair

    Ryan Sinclair

  • The Master, Multiplied

    The Master, Multiplied

  • The Twelfth Doctor

    The Twelfth Doctor

  • Clara Oswald

    Clara Oswald

  • The Seventh Doctor

    The Seventh Doctor

  • Ace, Fearless Rebel

    Ace, Fearless Rebel

  • Temple of Triumph

    Temple of Triumph

Gameplay Summary

The game features a unique mix of Doctor Who-themed Commander decks, each built around iconic characters and their distinct mechanics.

The War Doctor paired with Ryan Sinclair focuses on an exile and phasing synergy, using time counters to enhance The War Doctor's combat damage.

The Master, Multiplied player leverages the ability to create multiple creature tokens unaffected by the legend rule, aiming to overwhelm opponents via sheer numbers and triggered abilities.

The Twelfth Doctor and Clara Oswald deck revolves around casting spells from exile and growing the commander to win through commander damage.

The Seventh Doctor with Ace, Fearless Rebel emphasizes aggressive combat and disruption, clearing the way for impactful attacks.

Throughout the early phases, players mulligan to find functional hands and set up their strategies, with an emphasis on thematic synergy and inventive deckbuilding that blends Magic's history with the Doctor Who universe.

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