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Patreon Early Release | *NEW* Grixis Meta Buster | cEDH Gameplay + Post Game Podcast

ThunderConductor


Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Vivi Ornitier

    Vivi Ornitier

    Leverages mutate mechanics to build a synergistic and resilient board, focusing on creature-based value and incremental card draw to outpace opponents.

  • Golbez, Crystal Collector

    Golbez, Crystal Collector

    Not explicitly detailed in the transcript, but Golbez typically aims for artifact synergy and control elements in a Grixis shell.

  • Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel

    Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel

    Utilizes powerful tutors and control spells to disrupt opponents while setting up a late-game finish with strong threats and combo potential.

  • Kefka, Court Mage // Kefka, Ruler of Ruin

    Kefka, Court Mage // Kefka, Ruler of Ruin

    A tempo deck that applies consistent pressure through burn and combat damage while using card advantage and disruption to maintain momentum.

Gameplay Insights

  • 1

    Players were cautious with their early mana development, prioritizing fetch lands and mana fixing to enable powerful mid-game plays.

  • 2

    Sephiroth’s use of tutors and counterspells allowed for efficient disruption and board control, slowing down opposing strategies.

  • 3

    Kefka’s aggressive combat steps and burn spells kept opponents under pressure, forcing them to make suboptimal plays.

  • 4

    Vivi’s mutate synergy provided steady incremental advantage through creature interactions and card draw, aiming to overwhelm opponents gradually.

  • 5

    The decision to maintain the fish on the board despite low card counts was a critical interaction point impacting resource flow.

  • 6

    Dark Ritual and Necrodominance were key spells enabling explosive mana and card advantage turns, hinting at potential combos or finishers.

Notable Cards

  • Dark Ritual

    Dark Ritual

  • Necrodominance

    Necrodominance

  • Mystical Tutor

    Mystical Tutor

  • Mana Confluence

    Mana Confluence

  • Volcanic Island

    Volcanic Island

Summary

The game began with a cautious early opening, featuring typical mulligans and slow mana development from all four players. Vivi Ornitier’s mutate-focused deck led to steady board development with creatures like Bestial Sage, aiming to leverage creature synergies and card draw. Kefka, Court Mage played a tempo-oriented game, applying pressure through incremental damage and leveraging card advantage with spells like Failwar Zone. Sephiroth, Fabled SOLDIER showcased strong interaction and control elements, using tutors and counterspells effectively to disrupt opponents' plans while preparing to stabilize with powerful threats. Early turns saw players carefully managing resources and combat damage, with key plays including the use of fetch lands and mana acceleration spells to ramp into mid-game threats. A pivotal moment occurred as the players started to execute their core strategies: Vivi ramping into creature synergies, Kefka applying damage and card advantage pressure, and Sephiroth utilizing tutors and countermagic to maintain control. The interplay of these strategies created a tense board state where timing and resource management were crucial. The game’s tempo was punctuated by incremental damage, strategic attacks, and the careful use of spells like Dark Ritual and Necrodominance, hinting at potential combo or control finishes. The game was still developing around turn five, with each deck maneuvering to establish dominance, setting the stage for explosive late-game turns.

Description

0:00 Intro 0:11 Player Intros/Pregame Shenanigans 4:01 Game 2: Turn 1 5:38 Game 2: Turn 2 7:14 Game 2: Turn 3 10:03 Game 2: Turn 4 12:36 Game 2: Turn 5 15:22 Post Game Podcast 27:44 Outro