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I Lost 3 Friends Because Of This Card | Midnight Mana Episode 13

Midnight Mana


Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Yoshimaru, Ever Faithful

    Yoshimaru, Ever Faithful

    Leverages legendary permanents to build an army of goblin tokens, using combat triggers and counters to generate continuous pressure and overwhelm opponents with aggressive attacks.

  • Keleth, Sunmane Familiar

    Keleth, Sunmane Familiar

    Supports aggressive combat by placing +1/+1 counters on attacking creatures, especially synergizing with Yoshimaru to grow an unstoppable force through incremental power boosts.

  • Bristly Bill, Spine Sower

    Bristly Bill, Spine Sower

    Focuses on landfall triggers to produce 1/1 counters on creatures, enabling steady board development and creature growth to outpace opponents over time.

  • Solphim, Mayhem Dominus

    Solphim, Mayhem Dominus

    Uses a damage doubling effect on non-combat damage sources and toxic counters to apply pressure through incremental damage and evasion, destabilizing opponents and controlling the board.

  • Eluge, the Shoreless Sea

    Eluge, the Shoreless Sea

    Reduces the cost of blue spells, enabling efficient deployment of creatures and enchantments like Sigrid, God-Favored, to generate treasure tokens and maintain board control through tactical combat and removal.

Gameplay Insights

  • 1

    Yoshimaru’s ability to generate goblin tokens on attack created a persistent multi-target threat that forced opponents to make difficult blocking decisions.

  • 2

    Converting lands into creatures with Nissa added an unexpected layer of offensive and defensive capability, complicating removal and combat plans.

  • 3

    Eluge’s mana discount synergized effectively with Sigrid’s exile ability, enabling efficient removal of key blockers or attackers during combat.

  • 4

    Solphim’s doubling of non-combat damage amplified incremental damage effects, increasing pressure without committing to large creatures.

  • 5

    Combining Keleth’s +1/+1 counters with Yoshimaru’s token generation amplified the power of attacks, quickly escalating combat damage output.

Notable Cards

  • Yoshimaru, Ever Faithful

    Yoshimaru, Ever Faithful

  • Keleth, Sunmane Familiar

    Keleth, Sunmane Familiar

  • Bristly Bill, Spine Sower

    Bristly Bill, Spine Sower

  • Solphim, Mayhem Dominus

    Solphim, Mayhem Dominus

  • Eluge, the Shoreless Sea

    Eluge, the Shoreless Sea

  • Nissa, Who Shakes the World

    Nissa, Who Shakes the World

  • Sigrid, God-Favored

    Sigrid, God-Favored

  • Artist's Talent

    Artist's Talent

  • Thrill of Possibility

    Thrill of Possibility

  • Faithless Looting

    Faithless Looting

Gameplay Summary

The game began with players deploying their mono-colored decks, each leveraging their commander's unique abilities to establish early board presence.

Yoshimaru, Ever Faithful quickly built a growing army of goblin tokens through combat triggers involving legendary creatures, while Keleth, Sunmane Familiar complemented this aggression by boosting Yoshimaru and generating additional counters.

Bristly Bill, Spine Sower utilized landfall to steadily produce 1/1 counters on creatures, aiming to overwhelm opponents with incremental growth.

Solphim, Mayhem Dominus focused on doubling non-combat damage and generating toxic threats, attempting to destabilize the board with incremental damage and evasion.

Eluge, the Shoreless Sea brought a powerful tempo strategy by reducing spell costs and creating tactical combat advantages with creatures like Sigrid, God-Favored, which synergized with its mana discount and treasure generation abilities. Key turning points included the early combat exchanges where Yoshimaru’s goblin tokens pressured multiple opponents simultaneously, forcing unfavorable blocks and chip damage.

Nissa, Who Shakes the World, played from Bristly Bill’s deck, transformed lands into 3/3 creatures, adding unexpected aggression and board resilience.

The interactions between Keleth’s counters and Yoshimaru’s token production created a formidable attacking force that steadily chipped down opponents.

The game’s tension rose as players tried to handle increasing threats and board presence, with Solphim's doubling damage and toxic abilities posing a clear danger.

The final stages saw tactical combat and removal plays, including Sigrid’s exile effect enabled by Eluge’s mana discount, which helped control aggressive creatures and maintain board control.

The game unfolded as a complex interplay of incremental growth, token swarms, and combat tricks, with aggressive combat damage as the primary win condition.

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