Deck Strategies
Ghen, Arcanum Weaver
An enchantment-focused deck that leverages Mardu colors to control the board and generate value through enchantment synergies and reach spells.
Hamza, Guardian of Arashin
A creature-heavy deck that uses +1/+1 counters to reduce casting costs and create a swarm of large creatures, with a tribal synergy focus on elephants.
Jared Carthalion, True Heir
An aggressive monarchy-themed voltron deck that aims to control the monarch status, grow Jared with +1/+1 counters from damage prevention, and pressure opponents with high-impact attacks.
Araumi of the Dead Tide
A self-mill and graveyard recursion deck focused on milling cards to fuel the casting of large creatures from the graveyard and attacking with them to overwhelm opponents.
Gameplay Insights
- 1
Jared's damage prevention ability combined with maintaining the monarch status allowed for efficient growth through +1/+1 counters, making him a formidable voltron threat.
- 2
Hamza's strategy of reducing creature costs via +1/+1 counters enabled rapid board development, amplifying the impact of elephant tribal synergies.
- 3
Ghen's enchantment synergy provided resilience and incremental advantage despite lacking some traditional blue control staples like counterbalance or mana drain.
- 4
Araumi's self-mill to graveyard recursion created persistent threats that were hard to remove, pressuring opponents to manage both the board and graveyard.
- 5
Managing the monarch mechanic introduced a strategic layer where players had to balance aggression and control to either seize or maintain the monarch and gain card advantage.
Notable Cards
Star of Extinction
Guardian Idol
Summary
The game featured four players piloting new commanders from the Commander Legends set, each with distinct strategies that shaped the gameplay dynamics. Ghen, Arcanum Weaver led an enchantment-focused deck leveraging Mardu colors for reach and synergy, attempting to build a strong board presence through enchantments. Hamza, Guardian of Arashin utilized a creature-heavy strategy with a focus on +1/+1 counter synergies to cast creatures at reduced costs and capitalize on elephant tribal synergies, aiming to overwhelm opponents with large, efficient creatures. Jared Carthalion, True Heir operated as an aggressive monarchy-themed voltron deck, aiming to maintain the monarch status, grow Jared with +1/+1 counters when damaged, and leverage the extra card draws and damage prevention for sustained pressure. Araumi of the Dead Tide employed a self-mill and graveyard recursion plan, using self-mill to fuel the casting of large creatures from the graveyard and attacking with them to close out the game. Key turning points included the aggressive pressure from Jared’s voltron build, which forced opponents to respond quickly, and the synergy-driven board states generated by Hamza’s discounted creatures that could snowball with +1/+1 counters. Meanwhile, Ghen’s enchantment package provided resilience and incremental advantage, while Araumi’s graveyard recursion created threats that were difficult to permanently remove. The interplay between maintaining the monarch and preventing damage to Jared added a layer of strategic depth, as did the timing of Araumi’s graveyard triggers and Hamza’s board growth. Ultimately, the game revolved around managing these synergies and countering each other’s key threats, with the monarch mechanic and board presence serving as focal points for victory paths.