I Hate Your Deck profile icon

I Hate Your Deck #61 Elesh Norn v Chiss-Goria v Drivnod v Tekuthal || Commander Gameplay MTG EDH

I Hate Your Deck

Commanders featured in this video Reviewed & Verified

Deck Strategies

  • Elesh Norn, Mother of Machines

    Elesh Norn, Mother of Machines

    Leverages doubling of triggered abilities on permanents you control to maximize ETB effects and disrupt opponents’ triggers, aiming to generate overwhelming value and stall enemy synergies.

  • Drivnod, Carnage Dominus

    Drivnod, Carnage Dominus

    Focuses on doubling death triggers to gain life drain and other benefits from creatures dying, using graveyard exile to protect itself and maintain board presence.

  • Chiss-Goria, Forge Tyrant

    Chiss-Goria, Forge Tyrant

    Uses artifact affinity to flood the board with artifacts, exiling cards from the library on attack to cast artifact spells for free, ramping aggressively with mana rocks.

  • Tekuthal, Inquiry Dominus

    Tekuthal, Inquiry Dominus

    Centers on proliferating counters on creatures, artifacts, and planeswalkers to grow indestructible threats and control the board through incremental growth.

Gameplay Insights

  • 1

    Doubling triggered abilities (ETB and death triggers) created powerful synergies that allowed repeated value generation and disruption of opponents' strategies.

  • 2

    Artifact synergies and affinity enabled Chiss-Goria to ramp quickly and cast multiple spells per turn, pressuring opponents with a growing board.

  • 3

    Proliferation with Tekuthal added resilience and growth potential, forcing opponents to consider multiple layers of counters and indestructibility.

  • 4

    Sacrifice outlets and graveyard interaction in Drivnod’s deck provided both value and protection, highlighting the importance of resource recursion.

  • 5

    Careful timing of attacks and triggered abilities was crucial to maximizing value without overextending and becoming vulnerable to board wipes or removal.

Notable Cards

  • Animation Module

    Animation Module

  • Urza's Saga

    Urza's Saga

  • Soul Warden

    Soul Warden

  • Nested Shambler

    Nested Shambler

Summary

The game featured four mono-colored commanders from the new Foraxia set, each employing distinct strategies centered on their unique triggered abilities. Elesh Norn, Mother of Machines focused on doubling triggered abilities from permanents the player controlled, aiming to maximize ETB (enter-the-battlefield) effects and disrupt opponents' triggers. Drivnod, Carnage Dominus sought to double death triggers, leveraging creatures dying for value and using graveyard exile to protect itself. Chiss-Goria, Forge Tyrant, a red dragon with artifact affinity, aimed to exile cards from the top of its library on attack and cast artifact spells from among them, flooding the board with artifacts to fuel its affinity. Tekuthal, Inquiry Dominus centered on proliferating counters, making itself indestructible and growing stronger through counter manipulation. Early turns saw players developing their board states with key artifacts and creatures that synergized with their commanders. The Elesh Norn player prioritized cards that generate value on ETB and created servo tokens with Animation Module, leveraging the doubling effects. The Chiss-Goria player ramped with mana rocks and used cards like Liquid Metal Torque to turn permanents into artifacts, enabling affinity synergies. Meanwhile, Drivnod’s deck utilized sacrifice outlets to trigger death synergies and generate incremental advantages. Tekuthal’s proliferation theme began setting up with the accumulation of counters to enhance survivability and growth. The game’s pivotal moments revolved around escalating board states with doubling triggers and artifact-based casting, setting the stage for explosive turns where commanders could repeatedly trigger their powerful abilities. The interplay between Elesh Norn’s ETB doubling and Drivnod’s death trigger doubling created a complex dynamic, while Chiss-Goria’s artifact recursion and Tekuthal’s counter manipulation provided alternate avenues to victory. The game was a tense balance of incremental advantage and board development, with players carefully timing their deployment of threats and removal. No single player dominated early, but the synergy between doubling triggers and artifact interactions promised a late-game where one well-timed cascade of triggers or a large proliferation push could swing the game decisively. The game underscored the variety of mono-colored strategies in the Foraxia set, highlighting different approaches to maximizing triggered abilities, resource management, and board presence.

Description

Use my Link to install ✅ BLOODLINE for Free: a2zkol.onelink.me/vqlx/87b5zxtd ✅ and receive a $20 worth starter pack! Join our Patreon today! www.patreon.com/ihateyourdeck We appreciate all the support from all of you. So excited to have you all to keep seeing these awesome episodes we have lined up! A New Magic the Gathering Commander show that highlights a decks true absurd potential! Enjoy the fun banter and gameplay! Become a Patron to support our content, receive awesome rewards, join our exclusive community and more! We love to play test in our discord for Patrons only.

If you want some T-shirts or hoodies check out our store: i-hate-your-deck.creator-spring.com

Show Notes:

We encourage the Pregame and Rule 0 talk before every game, to help set expectations to create a healthy community, where we can all have fun playing this game.

Whose deck will we hate most?


Deck lists: Can be found on our Patreon for our Patrons! Thanks for helping us grow as a channel so we can keep brining you more commander content! A lot of work goes into this show and we want to keep getting better for you all. We’ll keep showing off interesting, fun or crazy decks on the show.


Follow us on Twitter!

@Hate_your_deck

Follow us on Instagram:

@I_Hate_Your_Deck

Follow us on Facebook: www.facebook.com/ihyourdeck​​

Email us: [email protected]


Commander/EDH Official Rules, Banlist, FAQ, and more: mtgcommander.net