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Chain Veil Teferi vs Krenko vs Gitrog Dredge vs Azami | cEDH Gameplay | Casually Competitive

Casually Competitive MTG

Commanders featured in this video Reviewed & Verified

Decklists

Deck Strategies

  • Teferi, Temporal Archmage

    Teferi, Temporal Archmage

    Control the board and assemble a combo with Chain Veil to generate infinite mana and draw through the library, then win using blue finishers.

  • The Gitrog Monster

    The Gitrog Monster

    Utilize dredge, discard outlets, and land interactions to loop through the deck and execute a multi-step combo to win the game.

  • Azami, Lady of Scrolls

    Azami, Lady of Scrolls

    Tap Wizards to draw cards and generate value, aiming to win through repetitive draw combos involving Isochron Scepter and Dramatic Reversal or similar effects.

  • Krenko, Mob Boss

    Krenko, Mob Boss

    Create a large board of Goblin tokens quickly, supported by artifact synergies like Dockside Extortionist and burn effects like Goblin Bombardment to overwhelm opponents.

Gameplay Insights

  • 1

    Back to Basics from Teferi slowed down non-basic land strategies, applying pressure on opponents who rely heavily on non-basic lands.

  • 2

    Krenko’s use of Dockside Extortionist to generate treasure tokens enabled explosive mana acceleration and combo with Fervor for lethal swings.

  • 3

    Teferi’s Jace, the Mind Sculptor was used to sculpt the top of the deck and protect combo assembly, but was quickly removed by Krenko to maintain board pressure.

  • 4

    Mental Misstep was used to counter Veil of Summer, preventing Gitrog’s protection and allowing Teferi to bounce the Gitrog Monster, disrupting their combo setup.

  • 5

    Sylvan Library was a double-edged sword for Gitrog, providing card advantage but costing life each time, which required careful life management.

  • 6

    The interplay between artifact/enchantment hate, discard, and counterspells created a dynamic and interactive board state where timing of spells was critical.

Notable Cards

  • Back to Basics

    Back to Basics

  • Sylvan Library

    Sylvan Library

  • Mana Crypt

    Mana Crypt

  • Dockside Extortionist

    Dockside Extortionist

  • Fervor

    Fervor

  • Jace, the Mind Sculptor

    Jace, the Mind Sculptor

  • Veil of Summer

    Veil of Summer

  • Mental Misstep

    Mental Misstep

  • Imperial Recruiter

    Imperial Recruiter

  • Goblin Bombardment

    Goblin Bombardment

Summary

The game started with a typical setup from each player, establishing their mana bases and early board presence. Teferi, Temporal Archmage focused on assembling a control and combo engine using Chain Veil to generate infinite mana and draw through the deck for a blue-based finish. The Gitrog Monster deck aimed to leverage dredge and discard synergies combined with land interactions to loop through its library and win through a complex combo. Azami, Lady of Scrolls sought to generate card advantage by tapping Wizards and potentially winning through combos involving Isochron Scepter and Dramatic Reversal or other blue spells. Krenko, Mob Boss aimed to flood the board with Goblin tokens and overwhelm opponents, often supported by cards like Dockside Extortionist and Fervor for rapid damage output. Early turns saw artifact ramp and disruption attempts, including Back to Basics from Teferi, which slowed down non-basic land strategies, and various counterspells and removal to protect critical combo pieces. The Gitrog player capitalized on Sylvan Library to gain card advantage at the cost of life, pushing their combo setup, while Krenko developed a large Goblin army with treasure tokens from Dockside Extortionist enabling explosive turns. Critical moments included Teferi deploying Jace, Mind Sculptor to manipulate the top of his deck and further set up his combo, and Krenko clearing Jace to maintain aggressive pressure. The Gitrog player also used Veil of Summer to protect key spells, although it was countered by Mental Misstep, illustrating the tight interaction of disruption in the game. The game unfolded with a mix of counterplay and combo assembly, with each player trying to balance board control, mana development, and disruption. Teferi’s ability to generate infinite mana and draw through the deck was a looming threat, while Gitrog’s dredge and discard loops presented a powerful alternate victory path. Krenko’s overwhelming board presence and Azami’s wizard synergy added layers of complexity. The interactions around artifact/enchantment hate, careful resource management, and timely removal defined the pace, leading to a highly interactive and strategic match among four distinct archetypes.

Description

Welcome back to Casually Competitive MTG!

Decklists: Chain Veil Teferi: tappedout.net/mtg-decks/01-01-20-chain-veil-teferi

Krenko, Mob Boss: tappedout.net/mtg-decks/01-01-20-krenko-mob-boss

Azami, Lady of Scrolls: tappedout.net/mtg-decks/azami-the-first-lady

Gitrog Dredge: tappedout.net/mtg-decks/02-12-19-gitrog-dredge

Welcome back to Casually Competitive MTG! We are a group of friends who enjoy playing fast paced semi competitive EDH games. In today’s game we have a few gests to the channel bringing some of their favorite decks to the table. Today’s match features the following commanders: Teferi, Temporal Archmage; Krenko, Mob Boss; Azami, Lady of Scrolls; and The Gitrog Monster Dredge Combo. Feel free to leave any feedback in the comments section below.

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