Deck Strategies
Sidar Kondo of Jamuraa
This deck revolves around evasion, allowing smaller creatures to get through opponents' defenses. The strategy usually involves keeping a low profile while chipping away at opponents' life totals.
Vial Smasher the Fierce
The objective of this deck is to play high-cost spells and leverage Vial Smasher's ability to cause substantial damage. It also includes control elements to manipulate the pace of the game.
Ramos, Dragon Engine
This deck focuses on playing multicolored spells to build up counters on Ramos and then remove them for a massive burst of mana. The deck uses this mana to cast game-changing spells or large creatures.
Child of Alara
The deck is built around the 'landfall' mechanic and uses Child of Alara's board wipe ability to control the board state. It aims to ramp quickly and play high-value, land-related cards.
Gameplay Insights
- 1
The activation of 'Fortune of the Dark' plane card significantly changed the dynamics of the game, forcing players to reconsider their strategies.
- 2
The decision to allow a potentially game-ending combo to resolve undisturbed was a pivotal moment in the game.
- 3
The use of 'Ink-Treader Nephilim' in combination with spells that could target multiple creatures demonstrated a powerful synergy that allowed for substantial card draw.
Notable Cards
Fauna Shaman
Bower Passage
Mirror Entity
Vial Smasher the Fierce
Child of Alara
Ink-Treader Nephilim
Summary
In this game, each player brought a unique strategy to the table, revolving around their chosen commander. The game started with a couple of players setting up their board states and the rest focusing on card draw and resource generation. A pivotal moment in the game was the activation of the plane card 'Fortune of the Dark' which caused each player to lose life for non-black cards being sent to the graveyard, this significantly impacted the tempo of the game. As the game progressed, players attempted to establish board control with combos and synergies tied to their commanders. However, the game ended abruptly due to a sudden combo that was not sufficiently disrupted by the other players.