Deck Strategies
Khârn the Betrayer
This mono-red deck aims to quickly ramp and get its commander on the field, using cards like Fire Diamond and Runaway Steam-Kin. It also employs a destructive strategy with cards like Mana Barbs.
Solphim, Mayhem Dominus
This deck focuses on dealing damage and making smart trades, using cards like Infiltrator Lens for card draw, and equipment like Madcap Skills and Bow of Lightning to buff its commander.
Talrand, Sky Summoner
This mono-blue deck leverages instants and sorceries to generate drake tokens. It also uses cards like High Tide and Aether Spouts for board control and tempo shifts.
The Ninth Doctor | Adric, Mathematical Genius
This deck uses The Ninth Doctor for quick damage and card draw, while employing Adric's ability to manipulate counters. It also uses As Foretold for efficient casting of spells.
Gameplay Insights
- 1
Ian's early play of an indestructible counter on his commander set the stage for aggressive plays in the early game.
- 2
The negotiation between Max and the player controlling Goblin Sharpshooter set the tone for political play and showcased the importance of alliances in multiplayer games.
- 3
Max's casting of High Tide and Aether Spouts during a crucial combat step was a game-changing interaction that effectively fogged an opponent's combat step.
- 4
Ian's recasting of his commander despite Max's Metamorphic Alteration demonstrated the resilience of his deck.
- 5
Max's aggressive end-game play of casting Mystic Reflection, making his Drake an 8/8, and taking out two players in one turn showcased his deck's win condition.
Notable Cards
High Tide
As Foretold
Mystic Reflection
Summary
The game started off with players ramping and casting their commanders. Key plays included Ian's early indestructible counter on his commander, and Mik's strategic use of the Ninth Doctor, Puppeteer, and As Foretold. Max's use of High Tide and Aether Spouts effectively fogged an opponent's combat step, while Ian managed to recast his commander despite Max's Metamorphic Alteration. The game ended with Max's aggressive play, casting Mystic Reflection and making his Drake an 8/8 to take out Ian and Mik, becoming the Monarch in the process.