Alela Vs Ojer Axonil 1v1 EDH | Commander thumbnail Blurred backdrop thumbnail
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Alela Vs Ojer Axonil 1v1 EDH | Commander

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Commanders featured in this Gameplay Reviewed & Verified

Decklists

Deck & Commander Strategies

  • Alela, Artful Provocateur

    Alela, Artful Provocateur

    Utilizes artifact and enchantment synergies to generate flying fairy tokens and draw cards via Skullclamp. The deck aims to assemble combos like Thopter Foundry plus Sword of the Meek for infinite turns or infinite tokens, leveraging the flying army to win through combat damage.

  • Ojer Axonil, Deepest Might // Temple of Power

    Ojer Axonil, Deepest Might // Temple of Power

    Focuses on aggressive creatures and damage-dealing planeswalkers like Shandra, Fire of Kaladesh, aiming to pressure the opponent early. The deck attempts to control the board with creature-based disruption and burn, but struggles against artifact combo decks.

Gameplay Insights

  • 1

    Early use of Skullclamp on small tokens accelerated card draw and helped find combo pieces quickly.

  • 2

    Ojer Axonil's aggressive plays with Shandra and Harsh Mentor applied pressure but were ultimately insufficient against Alela’s artifact combo.

  • 3

    The infinite turn loop with Thopter Foundry and Sword of the Meek was the decisive game-changer, allowing repeated token generation and combat phases.

  • 4

    Alela’s flying tokens effectively bypassed Ojer’s ground defenses, emphasizing the power of evasion in closing out the game.

Notable Cards

  • Skullclamp

    Skullclamp

  • Talisman of Progress

    Talisman of Progress

  • Thopter Foundry

    Thopter Foundry

  • Sword of the Meek

    Sword of the Meek

  • Harsh Mentor

    Harsh Mentor

  • Alela, Artful Provocateur

    Alela, Artful Provocateur

Gameplay Summary

The game opened with Alela, Artful Provocateur establishing early board presence through artifact synergies, including Skullclamp and Talisman mana rocks, enabling card draw and token generation.

Alela’s player efficiently created multiple 1/1 fairy tokens and leveraged Skullclamp to draw into critical pieces, setting up a board filled with flying tokens.

Meanwhile, Ojer Axonil focused on a more aggressive stance, playing harsh creatures like Harsh Mentor and Shandra, Fire of Kaladesh, to apply pressure and deal incremental damage.

Despite this, Ojer’s initial hand was suboptimal, which slowed his early game development. A key turning point arose when Alela’s player assembled a combo involving Thopter Foundry and Sword of the Meek, generating a loop to produce infinite turns or a near-infinite stream of tokens and attacks.

This loop allowed Alela to leverage her flying tokens and combat prowess to overwhelm Ojer.

The infinite turn loop, combined with persistent flying threats, ultimately sealed the game for Alela.

Ojer’s attempts to disrupt or stabilize were insufficient to counter the combo finish.

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